Opening Skill2 → Skill3 → Basic
Loop Basic → Basic → Basic → Basic → Skill2 → Skill3 → Basic → Basic → Basic → Basic
Applies Magic Critical Damage 680 UP to all allies for 12s and Accuracy 23 UP for 12s
Lv 90
Magic Critical Damage+ Lv4 680 Accuracy + Lv4 23
Magic Critical Damage+ Lv4 +50Accuracy + Lv4 +11
All enemies 12s Magic Defense-18%-210 DOWN and Accuracy -18 DOWN for 12s, 50%% chance to 2s
Lv 90
Magic Defense- Lv3 -210 Accuracy - Lv3 -18
Magic Defense- Lv3 18%Accuracy - Lv3 -9
Applies Hit-Based Magic Damage (LV 1) to all allies for 20s and Accuracy UP(LV 1) for 10s, 10s BlockUP(LV 1)
300% + 0
Hit-Based Magic Damage + Ultimate Lv1 +5Accuracy + Ultimate Lv1 +10Block+ Ultimate Lv1 +10
Passive Abilities
Gain Max HP UP(Large), after an ally casts an ultimate, self gains MP Recovery 50
Max HP UP (Large) +3444
MP Recovery +50%
After casting an ultimate, all allies gain 3% Magic Attack UP(max 15%), 3% Max HP UP(max 15%)