Opening Skill2 → Skill3 → Basic
Loop Basic → Basic → Basic → Basic → Skill2 → Skill3 → Basic → Basic → Basic → Basic
Applies Physical Critical Damage 680 UP to all allies for 12s and Accuracy 23 UP for 12s
Lv 90
Physical Critical Damage+ Lv4 50% + 680 Accuracy + Lv4 23
Physical Critical Damage+ Lv4 +50% +50 (+7/lv)Accuracy + Lv4 +11
All enemies 12s Physical Defense -18%-210 DOWN and Accuracy -18 DOWN for 12s, 50%% chance to 2s
Lv 90
Physical Defense - Lv3 -210 Accuracy - Lv3 -18
Physical Defense - Lv3 18%Accuracy - Lv3 -9
Applies Hit-Based Physical Damage (LV 1) to all allies for 20s and Accuracy UP(LV 1) for 10s, all enemies 10s BlockDOWN(LV 1)
300% + 0
Hit-Based Physical Damage + Ultimate Lv1 +5Accuracy + Ultimate Lv1 +10Block- Ultimate Lv1 -10
Passive Abilities
Gain Max HP UP(Large), after an ally casts an ultimate, self gains MP Recovery 50
Max HP UP (Large) +3444
MP Recovery +50%
Before casting an ultimate, all allies gain 3% Physical Attack UP(max 15%), 3% Max HP UP(max 15%)