Opening Skill3 → Skill2 → Basic
Loop Basic → Basic → Skill2 → Basic → Basic → Basic → Skill3 → Skill2 → Basic
Deals physical damage to the nearest enemy, guaranteed hit, guaranteed crit
Lv 90 300% ATK + 300 + (90 × 25) = 2550
1 enemies 15s [Intimidation](treated asBlind, Block-20%, -20%), 15s Physical Critical Damage-15%-310 DOWN, 15s Magic Critical Damage-15%-310 DOWN
Lv 90
Physical Critical Damage- Lv5 -15% + -310 Magic Critical Damage- Lv5 -310
Physical Critical Damage- Lv5 -15% -40 (-3/lv)Magic Critical Damage- Lv5 -40
Deals physical damage to the nearest enemy, guaranteed hit, applies 5s, applies to self 10s [Haste](action speed 10%UP), enemies haveIntimidation status, before casting an ultimate, self gains 10s Damage UP(LV 1)
1000% + 1000
Haste Lv1 +10
Passive Abilities
Gain Skill Damage UP(Medium), "Should I go a bit lighter?" additional Physical Defense DOWN
Skill Damage UP (Medium) +20%
Gain Ultimate Damage UP(Medium), after casting an ultimate, self gains MP Recovery 200
Ultimate Damage UP (Medium) +10%
MP Recovery +200%