Opening Skill3 → Skill2 → Basic
Loop Basic → Basic → Skill2 → Basic → Basic → Basic → Skill3 → Skill2 → Basic → Basic
Deals physical damage to the nearest enemy and inflicts Wind Type Damage Taken 20 %UP for 6s
Lv 90 350% ATK + 400 + (90 × 25) = 2650
Wind Type Damage Taken + Lv5 20%
Wind Type Damage Taken + Lv5 +20%
Applies Physical Critical Damage 680 UP to self for 10s and Action Speed 20 %UP for 10s , all allies 10s Physical Attack 15 %+480 UP
Lv 90
Physical Critical Damage+ Lv4 50% + 680 Action Speed + Lv5 Physical Attack + Lv3 480
Physical Critical Damage+ Lv4 +50% +50 (+7/lv) Action Speed + Lv5 +20 Physical Attack + Lv3 +30
Deals physical damage to the nearest enemy, applies 4s Blind (Block=0, Acc -50 %) and Physical Defense DOWN(LV 1) for 10s , on casting an ultimate, self 10s Wind Type ATK UP(LV 1)
R1
R2
R3
R4
R5
1100 % + 800
Physical Defense - Ultimate Lv1 -20% Wind Type ATK + Ultimate Lv1 +10%
Passive Abilities Gain Physical Attack UP(Large), on casting a skill, self MP Recovery 100
Physical Attack UP (Large) +389
MP Recovery +100%
Gain Ultimate Damage UP(Large), Accuracy UP(Medium)
Ultimate Damage UP (Large) +15%
Accuracy UP (Medium) +20