Opening Skill3 → Skill2 → Basic
Loop Basic → Basic → Skill2 → Basic → Basic → Basic → Basic → Skill3 → Skill2 → Basic → Basic
Deals physical damage to the nearest enemy and inflicts Physical Defense -21%-220 DOWN for 6s, applies to self Recovers HP by 10%+3000
Lv 90 350% ATK + 500 + (90 × 25) = 2750
Physical Defense - Lv4 -220 HP Recovery 10% + 3000
Physical Defense - Lv4 21%HP Recovery +10% +300 (+30/lv)
Applies Taunt (Must attack taunter) to self for 12s and Physical Attack 20%+850 UP for 12s, 12s Debuff Resistance 50%UP
Lv 90
Physical Attack + Lv5 850
Physical Attack + Lv5 +40
Deals physical damage to the nearest enemyApplies Physical Critical DamageUP(LV 1) to self for 10s and Hit-Based Shield(LV 1) for 10s
1200% + 1000
Physical Critical Damage+ Ultimate Lv1 +300%Hit-Based Shield Ultimate Lv1 +25%
Passive Abilities
Gain Ultimate Damage UP(Medium), after casting an ultimate, self gains 50% damage taken reduction(3)
Ultimate Damage UP (Medium) +10%
Damage Reduction (3 times, cannot be cleansed) +50%
Gain Skill Damage UP(Medium), Action Speed UP(Medium)
Skill Damage UP (Medium) +20%
Action Speed UP (Medium) +10