Opening Skill3 → Skill2 → Basic → Basic
Loop Basic → Basic → Skill2 → Basic → Basic → Basic → Skill3 → Skill2 → Basic → Basic
Deals physical damage to the nearest enemy and applies Hit-Based Physical Damage UP(50%+550, 49504 hit(s)) to self for 15s
Lv 90 310% ATK + 150 + (90 × 25) = 2400
Hit-Based Physical Damage + Lv5 49504
Hit-Based Physical Damage + Lv5 +4
Deals physical damage to the nearest enemy and inflicts Stun (Cannot act) for 2s and Block-26 DOWN for 10s
Lv 90 270% ATK + 100 + (90 × 20) = 1900
Block- Lv5 -26
Block- Lv5 -13
Deals physical damage to the nearest enemyguaranteed to hit and inflicts Physical Defense DOWN(LV 1) for 10s
1120% + 500
Physical Defense - Ultimate Lv1 -20%
Passive Abilities
Gain Physical Attack UP(Large), Accuracy UP(Medium)
Physical Attack UP (Large) +389
Accuracy UP (Medium) +20
Gain Skill Damage UP(Large), Regol cost for enhancing Fire Type Paladin skills -5%
Skill Damage UP (Large) +30%
Regol cost for enhancing Fire Type Paladin skills -% +5%