Opening Skill2 → Basic → Skill3 → Basic
Loop Basic → Skill2 → Basic → Basic → Skill3 → Basic → Skill2 → Basic
Deals physical damage to the nearest enemy and inflicts Burn (DoT, stackable)(HP --1270 per second) for 20s
Lv 90 310% ATK + 150 + (90 × 15) = 1500
Burn Lv4 -1270
Burn Lv4 -100
Restores HP to 3 nearest allies and inflicts Hit-Based Physical Damage UP(45%+500, 45003 hit(s)) for 10s and Accuracy 18 UP for 10s
Lv 90 1000% ATK + 250 + (90 × 20) = 2050
Hit-Based Physical Damage + Lv4 45003 Accuracy + Lv3 18
Hit-Based Physical Damage + Lv4 +3Accuracy + Lv3 +9
Deals physical damage to the nearest enemy and inflicts Physical Defense DOWN(LV 1) for 10s
1100% + 600
Physical Defense - Ultimate Lv1 -15%
Passive Abilities
All allies receive Healing Received UP(Tiny)
Healing Received UP (Tiny) +10%
Gain Ultimate Damage UP(Medium), Accuracy UP(Small)
Ultimate Damage UP (Medium) +10%
Accuracy UP (Small) +15