Sirene
Character Overview

Sirene
Cloak of Shadow
Complete Base Stats
Stats shown at Level 200 (current max level)
Core Combat Stats
Speed & Recovery
Critical Stats
Damage Bonuses
Special Stats
Skills
Shadow Wedge
Deals 300.0% ATK (P. DMG).
Spirit Army
Every 3 Basic ATK(s), releases a shadowed spirit at the target, dealing 300.0% ATK (P. DMG). Each stack of Festering Desire causes Sirene to release an additional spirit dealing 50.0% DMG. This skill counts as a Basic ATK. Festering Desire: ATK SPD UP by 25.0%
Deadly Touch
Talent: Effective Range. Sirene gains 1 stack of Festering Desire (up to 4) each time she deals DMG equal to 60.0% of her Max HP to enemies. Festering Desire: ATK SPD UP by 25.0% Effective Range: DMG dealt by this Vassal varies with range. It increases by up to 50% at the farthest target while decreasing by up to 50% at the target nearby.
Death's Veil
Sirene releases shadowed spirits from beneath her cloak that deal 1275.0% ATK (P. DMG) to a select target and apply Dark Mark, then grants Dark Intentions to all allied Marksmen. This skill counts as a Basic ATK, and both Dark Mark and Dark Intentions last 6 sec, extended by 2 sec for each stack of Festering Desire on Sirene. Dark Mark: Prioritizes attacking targets with Dark Intentions. Dark Intentions: Sets targets with Dark Mark as priority targets. Basic ATK DMG +25.0% and Basic ATK Range +50.0%. Festering Desire: ATK SPD UP by 25.0%
Game Mechanics
Moon Phase Effect
Full Moon: Activate Moon Phase: Full Moon by using Ultimate in battle. While Blood Moon is active, all Vassals gains Ultimate Bloodsoul Cost -1 and 25% more DMG.
Attack Type
M.DMG: DMG dealt throught magical means like blood formulas and alchemical formulas.Increasing M.DEF reduces DMG taken from this type.
Equipment
Light Equipment: Attack-focused gear with high offensive stats
Class
Marksman: Deals consistent, strong DMG to a single target or targets in a small area.