Sirene

Character Overview

Sirene - SSR Marksman character from Silver and Blood gacha game

Sirene

Cloak of Shadow

Class
Marksman
Rarity
SSR
Faction
Bloodborn
Equipment
Light
Moon Phase
Full Moon
Attack Type
M.DMG
Ranged Single-Target DMG Buff

Complete Base Stats

Stats shown at Level 200 (current max level)

Core Combat Stats

HP
150,000
ATK
10,441
P.DEF
2,843
M.DEF
3,640

Speed & Recovery

ATK SPD
0
Bloodsoul Recovery
1000

Critical Stats

CRIT Rate
5%
CRIT DMG Increase
150%

Damage Bonuses

All DMG Bonus
0%
P.DMG Bonus
0%
M.DMG Bonus
0%

Special Stats

All DMG Reduction
0%
Healing Bonus
0%
Blood Power
20,964

Skills

Shadow Wedge

Normal Attack

Deals 300.0% ATK (P. DMG).

Spirit Army

Special

Every 3 Basic ATK(s), releases a shadowed spirit at the target, dealing 300.0% ATK (P. DMG). Each stack of Festering Desire causes Sirene to release an additional spirit dealing 50.0% DMG. This skill counts as a Basic ATK. Festering Desire: ATK SPD UP by 25.0%

Deadly Touch

Passive

Talent: Effective Range. Sirene gains 1 stack of Festering Desire (up to 4) each time she deals DMG equal to 60.0% of her Max HP to enemies. Festering Desire: ATK SPD UP by 25.0% Effective Range: DMG dealt by this Vassal varies with range. It increases by up to 50% at the farthest target while decreasing by up to 50% at the target nearby.

Death's Veil

Ultimate Cost: 3

Sirene releases shadowed spirits from beneath her cloak that deal 1275.0% ATK (P. DMG) to a select target and apply Dark Mark, then grants Dark Intentions to all allied Marksmen. This skill counts as a Basic ATK, and both Dark Mark and Dark Intentions last 6 sec, extended by 2 sec for each stack of Festering Desire on Sirene. Dark Mark: Prioritizes attacking targets with Dark Intentions. Dark Intentions: Sets targets with Dark Mark as priority targets. Basic ATK DMG +25.0% and Basic ATK Range +50.0%. Festering Desire: ATK SPD UP by 25.0%

Game Mechanics

Moon Phase Effect

Full Moon: Activate Moon Phase: Full Moon by using Ultimate in battle. While Blood Moon is active, all Vassals gains Ultimate Bloodsoul Cost -1 and 25% more DMG.

Attack Type

M.DMG: DMG dealt throught magical means like blood formulas and alchemical formulas.Increasing M.DEF reduces DMG taken from this type.

Equipment

Light Equipment: Attack-focused gear with high offensive stats

Class

Marksman: Deals consistent, strong DMG to a single target or targets in a small area.

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