Tris
Character Overview

Tris
The Arbiter
Complete Base Stats
Stats shown at Level 200 (current max level)
Core Combat Stats
Speed & Recovery
Critical Stats
Damage Bonuses
Special Stats
Skills
Spear Throw
Deals 105.0% ATK (P. DMG) to the target.
Fleeting Thunder
When an enemy becomes stunned, fires an electromagnetic arrow that deals 450.0% ATK (P. DMG) to the target. This effect can only be triggered once every 8 secs for each unit.
Lightning Rod
Talent: Effective Range. Basic ATK applies 1 stack of Induction to the target. Induction: When applied, deals 60.0% ATK (P. DMG) to a random target within 3.5 meters. After reaching 8 stack(s), converts to a 3 sec Stun effect. Effective Range: DMG dealt by this Vassal varies with range. It increases by up to 50% at the farthest target while decreasing by up to 50% at the target nearby.
Magnetic Flux
Fires electromagnetic arrows at a select target, dealing 1650.0% ATK (P. DMG) 12 times. Each hit adds 1 stack of Induction and counts as Basic ATK DMG. Induction: When applied, deals 60.0% ATK (P. DMG) to a random target within 3.5 meters. After reaching 8 stack(s), converts to a 3 sec Stun effect.
Game Mechanics
Moon Phase Effect
Full Moon: Activate Moon Phase: Full Moon by using Ultimate in battle. While Blood Moon is active, all Vassals gains Ultimate Bloodsoul Cost -1 and 25% more DMG.
Attack Type
P.DMG: DMG dealt through physical means like swords and bows. Increasing P. DEF reduces DMG taken from this type.
Equipment
Light Equipment: Attack-focused gear with high offensive stats
Class
Marksman: Deals consistent, strong DMG to a single target or targets in a small area.