Clan Hunt
Clan Hunt Overview
Challenge bosses together with Clan Members. Each round of Clan Hunt allows players to take on 5 different bosses simultaneously. Defeating them all advances you to the next round. Boss levels will increase on select rounds, raising the difficulty.
Daily Hunt Attempts
Each Clan Member has 3 hunt attempts per day. If other Clan Members defeat the boss while you are in battle, your attempt will not be consumed.
Boss Battles
Each Vassal of a Clan Member can only participate in one boss battle per day. DMG dealt to bosses by Clan Members is shared across the Clan.
Mock Hunt
You can practice against bosses, though DMG dealt during practice will not affect their actual HP. Practice attempts do not consume daily battle attempts. Vassals used in practice do not count towards their daily usage limit.
DMG Settlement
Any DMG dealt to bosses accumulates towards the Total DMG for a Clan Hunt. If DMG dealt exceeds the boss's remaining HP, only the HP is counted.
Ranking and Rewards
When Clan Members defeat a boss, rewards will be sent to all members via mail. At the end of the Hunt Season, Clan rankings will be determined based on the total DMG dealt by all members during the event. Final Clan Hunt rewards will be sent via mail based on rankings.
Clan Hunt Rewards Calculator
Calculate how many days of normal farming you save based on your clan's ranking performance.
Ranking Rewards Analysis
Visualize the diminishing returns pattern and understand the relationship between clan ranking improvements and reward gains.
Absolute Mead Rewards by Rank
Shows the raw mead rewards for each ranking tier
Mead Lost Between Consecutive Ranks
Shows how much mead you lose by dropping one rank (diminishing returns pattern)
Total Mead Lost vs Rank 1
Shows cumulative mead loss compared to achieving Rank 1
Rank Improvement ROI (Top 20)
Shows the efficiency of improving by one rank (mead gained per rank improvement)
Analysis Conclusions
TLDR - Optimal Clan Hunt Targets
Try reaching Rank 1 in Clan Hunt if possible. If you can't, target Ranks 4-10 as your secondary goal. If that's not achievable, aim for Top 100. These represent the 3 most optimal target tiers. After Rank 100, it's just about participating in Clan Hunt - the ranking doesn't matter much at that point.
The data reveals a clear diminishing returns pattern in clan hunt rewards. The most significant finding is that achieving Rank 1 versus Rank 2 provides the largest single benefit of 1,500 mead (equivalent to 6.25 days of farming). This massive gap suggests that reaching the absolute top position should be the highest priority for competitive clans.
For clans unable to achieve top rankings, Ranks 4-10 represent an optimal balance between effort and reward, with differences of only 200-600 mead between consecutive ranks. This range offers substantial rewards while avoiding the extreme competition for top positions.
Beyond the Top 100, the reward structure demonstrates a pronounced plateau effect where rank improvements yield minimal gains of approximately 100-200 mead. This indicates that clans in lower tiers should focus on consistent participation rather than intensive competition, as the marginal benefits of small rank improvements become negligible.
Clan Hunt Rewards Tables
Complete ranking rewards for all clan performance tiers.
Rank-Based Rewards (Top 100)
Rank | Clan Crest | Mead of Rebirth | Days Saved |
---|---|---|---|
1st | 8,000 | 15,000 | 62.5 |
2nd | 7,200 | 13,500 | 56.3 |
3rd | 6,700 | 12,500 | 52.1 |
4th | 6,400 | 12,000 | 50 |
5th | 6,200 | 11,800 | 49.2 |
6th | 6,000 | 11,600 | 48.3 |
7th | 5,800 | 11,400 | 47.5 |
8th | 5,600 | 11,200 | 46.7 |
9th | 5,400 | 11,000 | 45.8 |
10th | 5,200 | 10,800 | 45 |
11th-15th | 5,000 | 10,000 | 41.7 |
16th-20th | 4,850 | 9,800 | 40.8 |
21st-30th | 4,700 | 9,600 | 40 |
31st-40th | 4,550 | 9,400 | 39.2 |
41st-50th | 4,400 | 9,200 | 38.3 |
51st-60th | 4,300 | 8,800 | 36.7 |
61st-70th | 4,200 | 8,600 | 35.8 |
71st-80th | 4,100 | 8,400 | 35 |
81st-90th | 4,000 | 8,200 | 34.2 |
91st-100th | 3,900 | 8,000 | 33.3 |
Percentage-Based Rewards (Beyond Top 100)
Rank Percentage | Clan Crest | Mead of Rebirth | Days Saved |
---|---|---|---|
Top 0-3% | 3,750 | 7,600 | 31.7 |
Top 3-4% | 3,725 | 7,500 | 31.3 |
Top 4-5% | 3,700 | 7,400 | 30.8 |
Top 5-6% | 3,675 | 7,300 | 30.4 |
Top 6-7% | 3,650 | 7,200 | 30 |
Top 7-8% | 3,625 | 7,100 | 29.6 |
Top 8-9% | 3,600 | 7,000 | 29.2 |
Top 9-10% | 3,575 | 6,900 | 28.8 |
Top 10-11% | 3,550 | 6,800 | 28.3 |
Top 11-12% | 3,525 | 6,700 | 27.9 |
Top 12-14.5% | 3,375 | 6,200 | 25.8 |
Top 14.5-17% | 3,350 | 6,100 | 25.4 |
Top 17-19.5% | 3,325 | 6,000 | 25 |
Top 19.5-22% | 3,300 | 5,900 | 24.6 |
Top 22-24.5% | 3,275 | 5,800 | 24.2 |
Top 24.5-27% | 3,250 | 5,700 | 23.8 |
Top 27-29.5% | 3,225 | 5,600 | 23.3 |
Top 29.5-32% | 3,200 | 5,500 | 22.9 |
Top 32-34.5% | 3,175 | 5,400 | 22.5 |
Top 34.5-37% | 3,150 | 5,300 | 22.1 |
Top 37-40% | 3,000 | 4,800 | 20 |
Top 40-43% | 2,975 | 4,700 | 19.6 |
Top 43-46% | 2,950 | 4,600 | 19.2 |
Top 46-49% | 2,925 | 4,500 | 18.8 |
Top 49-52% | 2,900 | 4,400 | 18.3 |
Top 52-55% | 2,875 | 4,300 | 17.9 |
Top 55-58% | 2,850 | 4,200 | 17.5 |
Top 58-61% | 2,825 | 4,100 | 17.1 |
Top 61-64% | 2,800 | 4,000 | 16.7 |
Top 64-67% | 2,775 | 3,900 | 16.3 |
Top 67-70.3% | 2,625 | 3,400 | 14.2 |
Top 70.3-73.6% | 2,600 | 3,300 | 13.8 |
Top 73.6-76.9% | 2,575 | 3,200 | 13.3 |
Top 76.9-80.2% | 2,550 | 3,100 | 12.9 |
Top 80.2-83.5% | 2,525 | 3,000 | 12.5 |
Top 83.5-86.8% | 2,500 | 2,900 | 12.1 |
Top 86.8-90.1% | 2,475 | 2,800 | 11.7 |
Top 90.1-93.4% | 2,450 | 2,700 | 11.3 |
Top 93.4-96.7% | 2,425 | 2,600 | 10.8 |
Top 96.7-100% | 2,400 | 2,500 | 10.4 |