Slot Machine Simulators
Recast Slot Machine
This is a mock or demo of what the probabilities should be. I have not looked into the game code, but from playing and understanding the mechanics, this should be similar. If there are any mistakes, please let me know. Have fun!
SLOT 1
-
LOCKED
SLOT 2
-
LOCKED
SLOT 3
-
LOCKED
Slot 1: 100%
Slot 2: 50%
Slot 3: 30%
Note: Each slot rolls independently - you can get Slot 1 + 3 without Slot 2
Thanks to ElDoubleYoouu for double checking this logic
Thanks to ElDoubleYoouu for double checking this logic
Hammers Used
0
Current Slots
0
Best Result
-
Slot Probability Breakdown
1 Slot
100%
Guaranteed
2 Slots
50%
Independent roll
3 Slots
30%
Independent roll
Independent Rolls: Each slot rolls separately - you can get combinations like
1+3, 2+3, or all three
Locked Slots: Locked blessings guarantee their slots appear (100% chance for locked
slots)
Note: This is a simulation based on gameplay observation. Actual game mechanics may vary.
Refinement Slot Machine
You need to pick your slot stats or blessings in order to spin. This is a mock or demo - I personally have not looked into the game code, but thought I would make this since it's cool!
Setup Your Current Gear
Slot 1
Slot 2
Slot 3
Your Current Gear
-
Current
T?
-
New
T?
-
-
Current
T?
-
New
T?
-
-
Current
T?
-
New
T?
-
Results applied automatically. Optional:
Lock slots to keep them during refinement
Locked: 0/3
Hammers Used: 0
T15 Count: 0
Avg Tier: -
Tier Roll Probabilities
T1-T5 (Common)
Most frequent results
12% each
60% total
T6-T10 (Uncommon)
Moderate results
7% each
35% total
T11-T15 (Rare)
Highest tier results
1% each
5% total
Hammer Costs
No Locks: 1 hammer
1 Lock: 2 hammers
2 Locks: 3 hammers
3 Locks: 4 hammers