Updates

Event Mar 19, 2026

March 19th Maintenance Complete

Greetings, Captains.
The maintenance for March 19th, 2026 is complete.




1. Limited-Time Package

A limited-time Step UP 'S' Package is now available, offering more and more rewards with each step!

◇ Main Items: Character "[Legendary] Kichi Azusa", Weapon "Rasetsumaru" (Azusa)
◇ Sales Period: Until April 2nd, 2026, 00:59 (UTC)
※ Character "[Legendary] Kichi Azusa" and Weapon "Rasetsumaru" (Azusa) will not be added to Premium Recruit, Special Recruit, or Weapon Supply, and are scheduled to be added to the Assemble and Weapon Development list after the maintenance on April 30th, 2026. Please note that the schedule is subject to change, so refer to future notices for details.


2. Character Revision and Balance Adjustment

2-1. Akiyama Rinko's Skill 3 "Meteor Shower" has been revised for improved clarity.
└ Before
Summons a meteorite to attack ALL enemies. If the target has SPD DOWN, increases the Debuff effect by 50%.
When defeating an enemy, gains Extra Turn and additionally gains (24%) SPD UP.
Duration: 2 turn(s)
└ After
Summons a meteorite to attack ALL enemies. If the target has SPD DOWN, increases <font color="red">the efficacy of SPD DOWN</font> by 50%.
When defeating an enemy, gains Extra Turn and additionally gains (24%) SPD UP.
Duration: 2 turn(s)

2-2. A missing indicator of skill chance has been added to the description of Kannazuki Sora's weapon, "Higure", to match the actual in-game effect.
└ Before
If the character has a Buff, inflicts (3.5%) Burn to the target.
Duration: 3 turn(s)
└ After
If the character has a Buff, inflicts (3.5%) Burn to the target <font color="red">at a 15% chance</font>.
Duration: 3 turn(s)

2-3. The cooldowns for Character "Yatsu Murasaki" and her exclusive weapon, "Combat Axe" have been adjusted as follows.
└ Skill 2, "Fortification"
- Cooldown: 5 turns → <font color="red">3 turns</font>
└ Skill 3, "Gale Axe"
- Cooldown: 7 turns → <font color="red">5 turns</font>
└ Exclusive weapon "Combat Axe" - "Fortification"
- Cooldown: 5 turns → <font color="red">4 turns</font>

2-4. Japanese skill description of Fuuma Aki's weapon, "Giren", has been revised to match the actual in-game effect.
└ Before
Gains (32.5%) CRIT Rate UP after the attack.
Duration: 2 turn(s)
└ After
Gains (32.5%) CRIT Rate UP <font color="red">before</font> the attack.
Duration: 2 turn(s)



3. Special Ops Balance Adjustment

In Special Ops, the Aura effect of characters with Aura Skills that increase Trait-based ATK (the 7 characters listed below) has been increased from 37.5% to <font color="red">45%</font>.
• Moon - Igawa Senshu
• Mars - Kuroki Shizuku
• Mercury - Iska
• Jupiter - Renee
• Venus - Himaya Kirin
• Saturn - Echizen Saya
• Sun - Tina Worrell


4. Game Improvements and Bug Fixes
└ Added options to set AUTO mode to FULL or SEMI before starting Repeat Battles.
• SEMI = Use basic skills only (All skills used in the boss stage)
• FULL = Always use all skills
└ The Queue is now sorted in ascending order by grade, making it easier to select characters that are in the queue for growth.
└ Increased overall rewards in the Clan Supply Room, especially improving rates and quantities for continuous Gem acquisition.
• Before Change (Facilities' Max. Lvl 25)
- 15 Gems (1.4%) | 39,000 Gold (49.3%) | 15~27 Energy (29.6%) | 3~6 Repeat Battle Tickets (19.7%)
• After Change (Facilities' Max. Lvl 25)
<font color="red"> - 75 Gems (10%) | 65,000 Gold (40%) | 19~31 Energy (30%) | 5~7 Repeat Battle Tickets (20%)</font>
└ "Type Stone: Upgrade" has been added to Clan Dispatch Room rewards.
└ Improved convenience so that Level Up and Grade Upgrade tabs in character Training are no longer forcibly switched when upgrading multiple characters.
└ Improved UI so recommended sorting and filters are displayed separately during Grade Upgrade.
└ Improved so that Set Effects & Polishing Tools usage & Crafting quantity are not reset when switching between Core and Module tabs.
└ Improved the Module tab in the Equip Core screen to prioritize Modules compatible with the selected character.
└ Added skill number indicators to skill icons for easier identification
└ Added a "Clear All" button next to Auto Fill in the Deploy Team screen.
└ Improved Clan Event chat so tapping character-related messages opens the character info screen.
└ Improved so coupon rewards can be checked in Mail without reconnecting.
└ Improved so that the game progresses faster when sped up.
└ Fixed an issue where the game would freeze when defeating "Honoikazuchi" (Chapter 8-7 boss) with Yatsu Murasaki - Yatsu Kuro Bond Skill.
└ Fixed an issue where the HQ EXP gauge is displayed smaller than the Max. gauge in the Clan screen.
└ Fixed an issue where sound is kept ON after viewing Bond Story, even when Master Sound is OFF.
└ Fixed an issue where some debuff values exceeded 100%.
└ Fixed incorrect material requirements for Onisaki Kirara's weapon, "Kohakucho".
└ Fixed an issue where Clan Mission progress rewards could not be obtained.
└ Fixed missing hit reaction animations for some characters.
└ Fixed Ingrid's return animation playing twice after attacking.
└ Fixed abnormal tornado behavior when enemies use Hoshino Mitsuki Skill 3, "Wind Art: Pampaging Gust".
└ Fixed app freeze under certain conditions during Tactical Training.
└ Fixed nickname update issues for certain Clan members.
└ Fixed typos in Clan Missions.
└ Fixed an issue where multi-hit attacks stopped under certain conditions.
└ Fixed an issue where Rinko's shadow disappears after using her 2nd skill.
└ Fixed an issue where some characters did not recover HP at the end of each round.
└ Fixed missing character models under certain conditions in the Tactical Training battle result screen.
└ Fixed app freeze when ranking down after reaching certain Arena scores.
└ Fixed incorrect acquisition sources for some Characters and Fragments.
└ Fixed Yatsu Kuro's 2nd skill, "CQC-Commando Attack", rate to match the skill description.
└ Fixed typos and awkward phrases in some languages.


Thank you.

Source: official news archive