Apollo

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Character Overview

Apollo - SSR Buffer character from Zone Nova gacha game

Apollo

SSR Buffer

Odius (奥帝斯)

The Odius faction with Greek mythology influences

Class
Buffer
Rarity
SSR
Element
Fire
Role
Buffer
Faction
Odius (奥帝斯)

Base Stats

Core Combat Stats

HP
9,564
Attack
1,004
Defense
672

Additional Stats

Energy Regen
0.25/s
Crit Rate
0%
Crit Damage
50%

Class

Buffer class icon
Buffer

Memory Compatibility: Buffer class only

Gameplay Tags
RangedExtra AttackBuffEnergy Recovery

Skills

Day Brilliance Flash

Normal Attack

Deals fire damage equal to 120% of Attack to designated enemy.

Divine Music Accompaniment

Auto Skill Cooldown: 5.0s

Allied units gain 24% damage increase. [Type of Attack Called: Extra attacks] damage additionally increases by 36%.

Day Brilliance Chanting

Ultimate Cost: 8

Enters [Day Brilliance] state for 10 seconds. During transformation (State): Allied attack power increases by 120%, and Apollo launches an extra strike dealing 360 % ATK as fire damage when teammate use an ultimate, it will have 100% crit rate and going be counted as Extra damage type. (Rate limit: 1 Extra damage per ally every 5 s.)

Brilliant Verdict

Passive

Each auto skill use (Self): All allies gain 1 layer [Brilliant]. [Brilliant] Effect: +2.4% critical rate and +4.8% critical damage per layer. Maximum 10 layers (24% crit rate + 48% crit damage at full stacks). Extra Damage Synergy: Allied Extra Damage attacks grant additional [Brilliant] layers and Apollo gains 1 stack of Radiance System: gains [Radiance] Every 4 stacks +1 Energy .

Combination Skill

Team Skill

Battle start: Team damage increases by 10%. Every 500 attack power adds 5% team damage, maximum 6 times (30% max).

Requires: 2 Odius OR 2 Fire characters

Node Tree

Complete Node Tree

This is the Node Tree - there are 3 main components:

  • Skills - Level up to 10 and unlock the last 4 levels on Dupe 3 and 5
  • 3 Main Segments - Give the most boosts (45% HP and ATK total), providing massive stat increases that are very important
  • Stat Nodes - 10 specialized nodes depending on the character's main kit

1. Skill Level Up

4 types of skills that can be leveled up, Team skill don't need level up :

Skill Node Tree

Skill Types:

Normal Attack
Auto Skill
Ultimate
Passive
Team Skill

2. ATK & HP Increase

3 tiers of stat increases - prioritize these first!

10% ATK & HP Node
10% ATK & HP
Rank 2 Required
15% ATK & HP Node
15% ATK & HP
Rank 4 Required
20% ATK & HP Node
20% ATK & HP
Rank 6 Required

💡 Materials can be farmed in dungeons and weekly dungeons. These provide the most stats increase!

3. Stat Increase Nodes

Each character has 10 unique stat nodes. Activate 8 by level 70!

Available Stat Types:

ATK Increase
DEF Increase
HP Increase
Healing Inc
Penetration
Element Inc
Crit Rate
Crit Damage

📋 Note: Some nodes require Level 80, others unlock earlier. Activation requirements are fairly simple.

Awakening Effects

Dupe 1

Effect: Allied characters dealing [Extra Attack] can additionally gain add [Brilliant] to Everyone. Each character can trigger once within 1 second maximum.

Dupe 2

Effect: During [Day Brilliance] state, damage taken reduced by 50%.

Dupe 3

Effect: [Skill] and [Normal Attack] level and level cap +4.

Dupe 4

Effect: During [Day Brilliance] state, allied characters gain 10% elemental resistance penetration.

Dupe 5

Effect: [Ultimate] and [Passive] level and level cap +4.

Dupe 6

Effect: During [Day Brilliance] state, Apollo's [Extra Attack] additionally gains 50% critical damage.

Memory Card: The Loneliest Moment

The Loneliest Moment

Memory Card Stats

HP
6,000
Attack
600
Defense
600

Memory Effects

• Battle start: All allied characters' damage increases by 40%, Extra Attack damage additionally increases by 40%

• When equipped character releases ultimate That cost higher then 8: All allied characters' energy efficiency increases by 100% for 10 seconds

⚠️ Equipment Limitation

Buffer
Buffer Class Only

This memory card is restricted to Buffer class characters only.