Artemis Character Guide

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Artemis

Artemis

SSR Wind Assault • High-Risk DPS

Character Overview

Assault Class

强袭使 (Assault)

Faction
Otis
Role
High-Risk DPS

Base Stats at Level 80

HP
8,033
Attack
1,461
Defense
530

Artemis is a unique high-risk, high-reward Assault character who voluntarily sacrifices HP to unlock devastating damage potential. Her kit revolves around the 50% HP threshold - below this point, she gains massive damage amplification through her passive and awakening effects. Her ultimate consumes 50% of her current HP, making her both powerful and dangerous to pilot effectively.

Skills

🌙 Normal Attack: Moon Rising Fist (月升拳)

Level: 10+4 | CD: 2.0s

  • Deals 120% attack power as storm damage to designated enemy unit
  • Standard attack scaling for consistent damage output

⚡ Auto Skill: Moon Ancient Boxing (月之古拳法)

Level: 10+4 | Auto-trigger Interval: 5.0s

  • Automatically deals 240% attack power as storm damage to designated enemy and nearby enemies
  • Each hit restores 10% max HP
  • AoE damage with built-in sustain mechanism that triggers automatically

💥 Ultimate: Silver Moon Judgment (银月审判)

Level: 10+4 | CD: 1.0s | Energy Cost: 3

  • Consumes 50% current HP
  • Teleports in front of designated enemy
  • Deals 264% attack power as storm damage to target and nearby enemies
  • High-risk, high-reward ability that activates low-HP bonuses

👑 Passive: Moon Shadow Hunt (月影追猎)

Level: 10+4

  • When HP is below 50%: All attacks deal additional 60% attack power as storm damage
  • Core low-HP mechanic that significantly amplifies damage output
  • Synergizes with ultimate's HP consumption

Team Composition Skill

🌟 Combination Skill

Level: 1

⚡ Activation Requirements

Triggers when team contains 2 [Otis] characters OR 2 [Storm] characters

Effects:

  • Self max HP increased by 10%
  • At battle start: For every 4,000 max HP, increase self attack power by 5% (maximum 6 times)
  • Maximum scaling: 30% attack power boost at 24,000+ HP

Why This Matters: This team skill provides both survivability (more HP to sacrifice) and scaling damage based on HP investment. The HP-to-attack conversion creates interesting build optimization where HP stats contribute to both survivability and damage output.

Awakening Effects

🌟 Awakening 1 (RECOMMENDED)

  • Attack power increased by 20%
  • Solid damage boost that amplifies all abilities

Awakening 2

  • When HP is below 50%: Damage taken reduced by 10%
  • Decent survivability improvement for low-HP gameplay

Awakening 3

  • [Skills] and [Normal Attack] level and level cap +4
  • Increases damage output across core abilities

🌟 Awakening 4 (CRITICAL)

  • Storm damage increased by 35%
  • Massive damage amplification for all her storm-based abilities

Awakening 5

  • [Ultimate] and [Passive] level and level cap +4
  • Enhances both her high-risk ultimate and core passive

🌟 Awakening 6 (CRITICAL)

  • When HP is below 50%: All damage ignores 20% elemental resistance
  • Essential penetration boost that ensures low-HP damage isn't mitigated by enemy resistances

Recommended Builds

Rune Sets

🌟 High-Risk Maximum Damage

  • 4-Piece Alpha (阿尔法符): Attack Power +8%, Basic Attack Damage +30%
  • 2-Piece Epsilon (埃普西隆): Attack Power +8%

Best for maximum damage output with frequent low-HP gameplay.

⚔️ Team Support Build

  • 4-Piece Epsilon (埃普西隆): Attack Power +8%, After Ultimate: Team damage +10% (10s)
  • 2-Piece Alpha (阿尔法符): Attack Power +8%

Provides team utility while maintaining personal damage output.

⚠️ Team Buff Limitation

The team damage +10% buff can only stack 1 time in the team. Multiple characters with Epsilon sets will not stack this effect.

⚖️ HP Scaling Optimization

  • 4-Piece Zahn (札恩): HP +8%, After Ultimate: Take 5% less damage (10s)
  • 2-Piece Alpha (阿尔法符): Attack Power +8%

Maximizing team composition scaling and ultimate synergy.

Main Stats

Position 1
HP (Fixed)
Position 2
ATK (Fixed)
Position 3
DEF (Fixed)
Position 4
Penetration% / ATK%
Position 5
Wind Damage% / ATK%
Position 6
ATK%

Substat Priorities

  1. Attack%
  2. Attack (Flat)
  3. Penetration%
  4. HP%
  5. HP (Flat)
  6. Critical Rate%
  7. Critical Damage%

Note: Attack stats are the primary scaling for all abilities. Penetration becomes extremely valuable for low-HP gameplay, especially with Awakening 6. HP stats provide team composition scaling and more HP to sacrifice for ultimate usage. Critical stats offer additional damage potential during sustained combat.

Memory Card: The World Seems to Have Stopped

Artemis Memory Card

Level 80/80 Base Stats

HP
5,040
Attack
780
Defense
474

Memory Effects

  • Attack power increased by 40%
  • When HP is below 50%: All damage increased by 40%
  • Only effective for Assault class characters
  • 5-star awakening tier

Perfect Synergy: This memory card is perfectly designed for Artemis's risk/reward playstyle, providing both baseline attack power and massive low-HP damage amplification that stacks with her passive and awakening effects.

Usage Tips

Strengths

  • Exceptional low-HP damage output - Multiple damage bonuses below 50% HP
  • Built-in sustain - Skill provides 10% HP recovery per hit
  • AoE capabilities - Both skill and ultimate hit multiple enemies
  • Team composition scaling - HP investment provides attack power returns
  • High burst potential - Ultimate provides both positioning and massive damage
  • Elemental penetration - Awakening 6 ignores resistances when low

Combat Strategies

  1. Ultimate timing: Use ultimate to drop below 50% HP and activate damage bonuses
  2. Sustain management: Use Moon Ancient Boxing to recover HP when needed
  3. Risk assessment: Balance between low-HP damage and survival needs
  4. Positioning: Ultimate teleport allows aggressive engagements
  5. Team coordination: Maximize Otis/Storm team composition bonuses

Investment Priority

Awakening Priority

🚨 Awakenings 4 and 6 are CRITICAL

These transform her from a glass cannon to a devastating low-HP powerhouse:

  • Without them: Extremely fragile and loses significant damage potential
  • With them: Essential survivability + massive storm damage amplification

Key Breakpoints

  • Awakening 4: CRITICAL - 35% storm damage increase amplifies all abilities
  • Awakening 6: Elemental penetration for unmitigated damage
  • Awakening 5: Enhanced ultimate and passive scaling
🌙 Low-HP Synergy Chain

Ultimate consumption (50% HP) → Passive activation (+60% ATK storm damage) → Awakening 6 (20% resistance ignore) creates a devastating combination where sacrificing HP unlocks massive, unmitigated damage potential.