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Demi-Ascension Database

Every demigod Authority skill, stage value, deployment cost, and the shared Might skill pool.

What is Demi-Ascension?

EX characters can undergo Demi-Ascension. A Demi-Ascended character can replace the leader as the party Executor, granting the squad Oblivia immunity. Deploying them costs Divine Power, and each brings a unique Authority skill that grows through 7 ascension stages.

Might Skills

Upon Demi-Ascension the character also gains one of 10 Might skills at a random tier from 1 to 5, higher tiers being rarer:

T1: 35%T2: 30%T3: 20%T4: 10%T5: 5%

Demigods (12)

Yeon Chae-young

Yeon Chae-young

DP 12 Demi: Apr 9, 2026 View character
Patch note

Trail of Providence

Authority
Stage 7

During battle, AP Cost of all skills decreases by 10, Ranged ATK increases by 80%, and Crit DMG increases by 48%.

Additionally, 5 times per round, when an enemy within 5m finishes their action, immediately performs an additional Reaction using [Mass Execution] and reduces Cooldown of all skills by 1R.

After the additional Reaction, gains [Stealth].

For each enemy successfully hit by [Mass Execution], gains 20 AP.

Platina

Platina

DP 17 Demi: Apr 9, 2026 View character
Patch note

Iron Causality

Authority
Stage 7

During battle, Platina's Max HP increases by 48%, and Aggro Adjustment increases by 160.

All enemies attacked by Platina have All ATK reduced by 33% and DMG Taken increased by 22% for 2R.

Once per battle, when Platina receives damage that would reduce her HP to 0, her HP is fully restored, and she immediately gains 150 AP.

Pantheri

Pantheri

DP 20 Demi: Apr 9, 2026 View character
Patch note

Sacred Duel

Authority
Stage 7

When using [Outlaw's Mockery], increases all attack ranges by 1m for 2R.

When evading an Active Skill (excluding Counterattacks), has a 100% chance to perform a Support Counterattack with [That One Strike]. Each Support Counterattack increases Combat Skill DMG by 32%. Stacks up to 10 times.

If an enemy hit by [That One Strike] has [Archnemesis' aura], grants [Sacred Duel].

[Sacred Duel]: At the start of your turn, increases the caster's Aggro Adjustment by 200.

Luise

Luise

DP 10 Demi: Apr 9, 2026 View character
Patch note

Hellfire of Longing

Authority
Stage 7

For each target successfully hit, gain 1 stack of [Hellfire Fragment] with a 100% chance.

When 8 stacks of [Hellfire Fragment] are reached, all stacks are consumed at the start of your next turn, entering [Ember of Longing] and gaining 3 Extra Actions.

[Ember of Longing]: Increases Magic ATK by 160%, and sets AP cost and Cooldown of all skills to 0. However, [Fireflake Explosion] does not activate.

While active, for each enemy damaged, [Fireflake Explosion] damage increases by 66%. This effect stacks up to 10 times and lasts until the start of your next turn.

[Ember of Longing] expires after 3 Extra Actions.

Samarika

Samarika

DP 17 Demi: Jun 18, 2026 View character
Patch note

Shadow of All Creation

Authority
Stage 7

During battle, your Melee ATK increases by 80%.

When attacking an enemy affected by [Slow], Slash Boost, Poison Boost, and Crit DMG increase by 48%, and you gain [Shadow Veil] for 1R.

[Shadow Veil]: While active, your attacks ignore all counterattacks. Evasion increases by 160% and Crit DMG increases by 66% respectively. Upon successfully evading an attack, performs a Support Counterattack using [Throw Swamp Trap] and gains 10 AP. When making a single-target attack, DMG dealt increases by 88%.

Nari

Nari

DP 18 Demi: May 7, 2026 View character
Patch note

Judgment Aether Bullet

Authority
Stage 7

While [Precision Shooting Stance] is active, the Cooldown of [Piercing Aether Bullet] is reduced by 2R.

After using Combat Roll, for 1R, Combat Skill DMG increases by 60%, and the AP Cost of Basic Attacks and [Piercing Aether Bullet] is reduced by 10. Additionally, when attacking while under [The Executioner], the target's Pierce DEF is temporarily set to 0. (Enemies already below 0 are not further reduced.)

If there are no enemies within a 3m radius, gain [Composure].

[Composure]: Increases Crit Rate by 32%, Crit DMG by 64%, and ACC by 100%.

Ines

Ines

DP 22 Demi: Apr 9, 2026 View character
Patch note

Blade of Genesis

Authority
Stage 7

During battle, ATK increases by 70%, and Crit DMG increases by 44%. When performing a Weak Point Attack, restores 1 Counterattack.

After using [Dividing the Earth], if the target survives, performs an additional Reaction with [World Cleaver].

Marhim

Marhim

DP 23 Demi: Apr 9, 2026 View character
Patch note

Slaughtering Fangs

Authority
Stage 7

[Bloodsoaked Execution] is changed to target the selected enemy and all enemies within a 3m radius, and its Cooldown decreases by 1R. During your turn, gain [Slaughtering Fangs].

[Slaughtering Fangs]: Increases Melee ATK by 66% of base Melee ATK and increases Combat Skill DMG by 33%. This effect is removed at the end of your turn.

When using [Bloodsoaked Execution] while in [Stealth], the attack is treated as a Back Attack. If an enemy is defeated with this skill, [Slaughtering Fangs] is doubled. Stacks up to 5 times.

Matrotho

Matrotho

DP 21 Demi: Apr 23, 2026 View character
Patch note

Blooming Wind

Authority
Stage 7

During battle, Melee ATK increases by 64% and AP Recovery increases by 17%. On successful attack, if Crit Rate exceeds 50%, performs a Support Attack with a chance equal to the excess amount.

When defeating an enemy, immediately performs an additional Reaction against the nearest enemy using [First Strike Blade], reduces the Cooldown of [Mark of Rival] by 1R, and increases AP of all allies except yourself by 48. Triggers 2 times per round.

When using a Basic Attack against an enemy affected by [Mark of Rival], increases allied Basic Attack and Support Attack DMG by 16% for 1R. Stacks up to 5 times.

When using [First Strike Blade], DMG Taken is reduced by 75% until the end of the turn.

Nymset

Nymset

DP 17 Demi: May 21, 2026 View character
Patch note

Immutable Radiance

Authority
Stage 7

During battle, your Magic ATK increases by 44%.

The range of [Consecrated Domain] increases by 3m, and allies within the area now also benefit from the ATK increase granted by [Divine Strength]. In addition, while inside the [Consecrated Domain], you can counterattack without limit, and on successful attack against an enemy within the area, deal additional Immaterial DMG equal to 220% of the sum of your Magic ATK and Max HP.

When using [Healing Grace] on an ally within the [Consecrated Domain], all other allies within the area also receive the same effect.

On successful attack with [Divine Tongue], inflicts [Taunt] on the target for 1R.

Korabi

Korabi

DP 7 Demi: Aug 27, 2026 View character
Patch note

Warlord

Authority
Stage 7

When [Blood Frenzy] inflicted by Wave of Blood is applied to an enemy, the target additionally gains 200 AP. This bonus AP is removed at the end of the turn in which the target acts.

While under the effect of [Burning Desire] inflicted by Blood Pact, attacking a target affected by [Blood Frenzy] deals additional Slash DMG equal to 480% of Korabi's Magic ATK at the end of the turn.

The AP cost of Wave of Blood and Whirlwind of Bloodlust is reduced by 20. Whenever a skill (other than standby) is used, the cooldown of Wave of Blood and Whirlwind of Bloodlust is reduced by 1R.

Support Counterattacks triggered by Timid, Yet Explosive! are guaranteed to activate.

Maximilia

Maximilia

DP 20 Demi: Jul 16, 2026 View character
Patch note

Spearhead's Gleam

Authority
Stage 7

When [Sunder Strike] successfully reduces an enemy's AP, restores AP to all allies equal to the amount reduced by [Sunder Strike]. (This AP restoration effect can trigger up to 10 times per round.)

Upon successfully Blocking, immediately gains 1 Counterattack opportunity. Block Chance increases by 100% of Crit Rate. Crit DMG increases by 110% of Crit Rate.

The [Guard] effect from Sovereign's Protection also applies to yourself.

Enables the use of [Resolve].

[#sepline]Resolve

For 2R, SPD increases by 300% and Melee ATK increases by 300%. While this effect is active, Guardian Barrier cannot be used. Gap Stab is replaced with Spatial Rend.

[#sepline]Spatial Rend

Consumes 60 AP to attack enemies within a 5m, 160° fan-shaped area, dealing Slash DMG equal to 120% of Melee ATK.

Might Skill Pool (10)

One of these is granted at random on Demi-Ascension. Values shown per tier; tier is rolled with the probabilities above.

Might of the West Wind

Might of the West Wind

T1 At the start of battle, increases SPD by 100 for 1R.
T2 At the start of battle, increases SPD by 125 for 1R.
T3 At the start of battle, increases SPD by 150 for 1R.
T4 At the start of battle, increases SPD by 175 for 1R.
T5 At the start of battle, increases SPD by 200 for 1R.
Might of Plunder

Might of Plunder

T1 Gain 4% Lifesteal when HP is 70% or lower.
T2 Gain 5% Lifesteal when HP is 70% or lower.
T3 Gain 6% Lifesteal when HP is 70% or lower.
T4 Gain 7% Lifesteal when HP is 70% or lower.
T5 Gain 8% Lifesteal when HP is 70% or lower.
Might of Pursuit

Might of Pursuit

T1 On your turn, defeating an enemy with an attack grants 10 AP. Can trigger up to 3 times per round.
T2 On your turn, defeating an enemy with an attack grants 12.5 AP. Can trigger up to 3 times per round.
T3 On your turn, defeating an enemy with an attack grants 15 AP. Can trigger up to 3 times per round.
T4 On your turn, defeating an enemy with an attack grants 17.5 AP. Can trigger up to 3 times per round.
T5 On your turn, defeating an enemy with an attack grants 20 AP. Can trigger up to 3 times per round.
Might of Distortion

Might of Distortion

T1 On attack, has a 40% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T2 On attack, has a 50% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T3 On attack, has a 60% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T4 On attack, has a 70% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T5 On attack, has a 80% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
Might of Fighting Spirit

Might of Fighting Spirit

T1 At the start of your turn, gains 1 Melee ATK for every 10 HP lost.
T2 At the start of your turn, gains 1 Melee ATK for every 8.75 HP lost.
T3 At the start of your turn, gains 1 Melee ATK for every 7.5 HP lost.
T4 At the start of your turn, gains 1 Melee ATK for every 6.25 HP lost.
T5 At the start of your turn, gains 1 Melee ATK for every 5 HP lost.
Might of Protection

Might of Protection

T1 At the end of your turn, grants a shield equal to 20% of your Max HP to an ally with a lower HP ratio than yourself.
T2 At the end of your turn, grants a shield equal to 24% of your Max HP to an ally with a lower HP ratio than yourself.
T3 At the end of your turn, grants a shield equal to 28% of your Max HP to an ally with a lower HP ratio than yourself.
T4 At the end of your turn, grants a shield equal to 32% of your Max HP to an ally with a lower HP ratio than yourself.
T5 At the end of your turn, grants a shield equal to 36% of your Max HP to an ally with a lower HP ratio than yourself.
Might of Frost

Might of Frost

T1 On attack, reduces the target's all ATK by 10% and decreases Cold DEF by 200.
T2 On attack, reduces the target's all ATK by 12.5% and decreases Cold DEF by 250.
T3 On attack, reduces the target's all ATK by 15% and decreases Cold DEF by 300.
T4 On attack, reduces the target's all ATK by 17.5% and decreases Cold DEF by 350.
T5 On attack, reduces the target's all ATK by 20% and decreases Cold DEF by 400.
Might of Insight

Might of Insight

T1 When it is not your turn, Crit DMG increases by 20%.
T2 When it is not your turn, Crit DMG increases by 25%.
T3 When it is not your turn, Crit DMG increases by 30%.
T4 When it is not your turn, Crit DMG increases by 35%.
T5 When it is not your turn, Crit DMG increases by 40%.
Might of Shattering

Might of Shattering

T1 Reduces Crit Rate by 20% and increases Crit DMG by 40%.
T2 Reduces Crit Rate by 25% and increases Crit DMG by 50%.
T3 Reduces Crit Rate by 30% and increases Crit DMG by 60%.
T4 Reduces Crit Rate by 35% and increases Crit DMG by 70%.
T5 Reduces Crit Rate by 40% and increases Crit DMG by 80%.
Might of Flame

Might of Flame

T1 At the start of battle, increases Heat Boost by 20.
T2 At the start of battle, increases Heat Boost by 25.
T3 At the start of battle, increases Heat Boost by 30.
T4 At the start of battle, increases Heat Boost by 35.
T5 At the start of battle, increases Heat Boost by 40.