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Lily

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Character Overview

Lily - SSR Tank character from Zone Nova gacha game

Lily

SSR Tank

Safir (薩緋爾)

The Safir faction

Class
Tank
Rarity
SSR
Element
Ice
Role
Tank
Faction
Safir (薩緋爾)

Character Stats

Core Combat Stats

HP
6,600
Max: 10,520
Attack
480
Max: 480
Defense
690
Max: 1,315

Max values are base stats with the full talent tree unlocked.

Additional Stats

Energy Regen
0.25/s
Crit Rate
0%
Crit Damage
50%

Class

Tank class icon
Tank

Memory Compatibility: Tank class only

Gameplay Tags
Defense ScalingShieldDamage ReductionEnhanced UltimateMitigationIceTank

Skills

Skill Level

Frost Armor Thorns

Normal Attack
Deals ice damage equal to its own defense 55% to the designated enemy unit.
Deals ice damage equal to its own defense 60% to the designated enemy unit.
Deals ice damage equal to its own defense 65% to the designated enemy unit.
Deals ice damage equal to its own defense 70% to the designated enemy unit.
Deals ice damage equal to its own defense 75% to the designated enemy unit.
Deals ice damage equal to its own defense 80% to the designated enemy unit.
Deals ice damage equal to its own defense 85% to the designated enemy unit.
Deals ice damage equal to its own defense 90% to the designated enemy unit.
Deals ice damage equal to its own defense 95% to the designated enemy unit.
Deals ice damage equal to its own defense 100% to the designated enemy unit.
Deals ice damage equal to its own defense 105% to the designated enemy unit.
Deals ice damage equal to its own defense 110% to the designated enemy unit.
Deals ice damage equal to its own defense 115% to the designated enemy unit.
Deals ice damage equal to its own defense 120% to the designated enemy unit.

Flowing Frost Defense

Auto Skill Cooldown: 5.0s

Grants you a 32% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 34% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 36% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 38% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 40% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 42% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 44% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 46% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 48% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 50% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 52% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 54% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 56% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Grants you a 58% chance to neutralize damage, lasting 5 seconds.

[Neutralize]: Has a chance to reduce the damage by 30%. Critical damage ignores dispel checks.

Breaking the Formation: Final Scene

Ultimate Cost: 3

Deals ice damage equal to 110% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 11% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 11% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 220% of your own defense to the designated enemy unit, and reduces your damage taken by 11% for 10 seconds.

Deals ice damage equal to 120% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 12% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 12% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 240% of your own defense to the designated enemy unit, and reduces your damage taken by 12% for 10 seconds.

Deals ice damage equal to 130% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 13% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 13% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 260% of your own defense to the designated enemy unit, and reduces your damage taken by 13% for 10 seconds.

Deals ice damage equal to 140% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 14% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 14% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 280% of your own defense to the designated enemy unit, and reduces your damage taken by 14% for 10 seconds.

Deals ice damage equal to 150% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 15% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 15% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 300% of your own defense to the designated enemy unit, and reduces your damage taken by 15% for 10 seconds.

Deals ice damage equal to 160% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 16% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 16% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 320% of your own defense to the designated enemy unit, and reduces your damage taken by 16% for 10 seconds.

Deals ice damage equal to 170% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 17% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 17% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 340% of your own defense to the designated enemy unit, and reduces your damage taken by 17% for 10 seconds.

Deals ice damage equal to 180% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 18% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 18% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 360% of your own defense to the designated enemy unit, and reduces your damage taken by 18% for 10 seconds.

Deals ice damage equal to 190% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 19% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 19% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 380% of your own defense to the designated enemy unit, and reduces your damage taken by 19% for 10 seconds.

Deals ice damage equal to 200% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 20% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 20% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 400% of your own defense to the designated enemy unit, and reduces your damage taken by 20% for 10 seconds.

Deals ice damage equal to 210% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 21% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 21% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 420% of your own defense to the designated enemy unit, and reduces your damage taken by 21% for 10 seconds.

Deals ice damage equal to 220% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 22% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 22% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 440% of your own defense to the designated enemy unit, and reduces your damage taken by 22% for 10 seconds.

Deals ice damage equal to 230% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 23% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 23% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 460% of your own defense to the designated enemy unit, and reduces your damage taken by 23% for 10 seconds.

Deals ice damage equal to 240% of your own defense to the designated enemy unit, increases your [Resolve] by 1, and reduces your damage taken by 24% for 10 seconds.

[Enhanced Ultimate Skill]: Clears all [Resolve], gains a shield equal to 24% of your maximum health, and increases your chance of neutralizing damage to 100% within 10 seconds. Removes all damage over time effects, deals ice damage equal to 480% of your own defense to the designated enemy unit, and reduces your damage taken by 24% for 10 seconds.

Hundred Battles Ice Bones

Passive

After successfully [Neutralize], increase your defense by 27.5% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 11% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 30% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 12% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 32.5% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 13% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 35% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 14% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 37.5% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 15% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 40% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 16% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 42.5% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 17% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 45% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 18% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 47.5% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 19% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 50% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 20% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 52.5% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 21% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 55% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 22% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 57.5% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 23% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

After successfully [Neutralize], increase your defense by 60% within 5 seconds. Repeated activation can extend the duration.

After successfully [Neutralize], increase [Resolve] by 1, gaining a maximum of 1 [Resolve] per second.
When [Resolve] reaches 10 levels, you can cast [Enhanced Ultimate Skill].

Gain a shield upon entering combat or when your health drops to 70%/40%/10% or below. Each shield can be triggered once, with a shield value equal to 24% of your maximum health. The Neutralization chance increases to 100% within 10 seconds, removing all damage-over-time effects.

Each time you gain a shield, you immediately recover 10% of your maximum health.

Combo Skill

Team Skill

Self Defense increases by 15%
At battle start, every 500 Defense reduces team damage taken by 1.5%, up to 6 times

Requires: 2 Safir OR 2 Ice characters

Talent Tree

Complete Tree Grants (Lily):

DEF +90.6%HP +59.4%

Max stats shown above are calculated with every node unlocked. The E-nodes and the 10 stat nodes below are this character's actual tree — materials come from the elemental dungeon and weekly shops.

1. Enhancement Nodes (E1 - E3)

The biggest boosts in the tree - unlock them first. Bonuses vary per character:

DEF +10%, HP +10%
Rank 2 Required
Dragon Scale Dragon Scale ×1 Queen's Amethyst Queen's Amethyst ×1 Aether Points 5,000
DEF +15%, HP +15%
Rank 4 Required
Dragon Scale Dragon Scale ×3 Queen's Amethyst Queen's Amethyst ×1 The Original Aether The Original Aether ×1 Aether Points 20,000
DEF +20%, HP +20%
Rank 6 Required
Dragon Scale Dragon Scale ×10 Queen's Amethyst Queen's Amethyst ×1 The Original Aether The Original Aether ×1 Aether Points 160,000

2. Stat Nodes (N1 - N10)

10 nodes tailored to this character's kit. The last two are level-gated capstones.

NodeStat BonusUnlockMaterials Aether Points Aether Points
N1 HP +3.2% After E1 Dragon Scale Dragon Scale ×1 Aether Points 5,000
N2 DEF +4.8% Start Aether Points 2,500
N3 DEF +4.8% After N1 Dragon Scale Dragon Scale ×1 Aether Points 10,000
N4 DEF +4.8% After N1 Dragon Scale Dragon Scale ×1 Aether Points 10,000
N5 DEF +7.2% After N2 Dragon Scale Dragon Scale ×3 Aether Points 20,000
N6 DEF +7.2% After N2 Dragon Scale Dragon Scale ×10 Aether Points 160,000
N7 HP +4.8% After E2 Dragon Scale Dragon Scale ×5 Aether Points 45,000
N8 DEF +7.2% After E2 Dragon Scale Dragon Scale ×5 Aether Points 45,000
N9 DEF +9.6% Lv 80 Dragon Scale Dragon Scale ×10 Aether Points 160,000
N10 HP +6.4% Lv 75 Dragon Scale Dragon Scale ×10 Aether Points 160,000

3. Skill Branch Levels

Each of the 4 branches (Normal Attack, Auto Skill, Ultimate, Passive) levels up to 14 — the cap starts at 10, and Awakenings at Dupe 3 and Dupe 5 each raise it by +2. Costs below are per level and identical for all four branches (levels 2-10 from game data).

Branch Level Aether Points Aether Points Materials
2 Aether Points 2,500
3 Aether Points 5,000 Frost Aether Frost Aether ×3
4 Aether Points 10,000 Frost Aetherstone Frost Aetherstone ×3
5 Aether Points 20,000 Frost Aetherstone Frost Aetherstone ×5
6 Aether Points 30,000 Frost Aetherstone Frost Aetherstone ×7
7 Aether Points 45,000 Frost Aether Lany. Frost Aether Lany. ×3
8 Aether Points 80,000 Frost Aether Lany. Frost Aether Lany. ×5 Queen's Amethyst Queen's Amethyst ×1
9 Aether Points 160,000 Frost Aether Lany. Frost Aether Lany. ×8 Queen's Amethyst Queen's Amethyst ×1 The Original Aether The Original Aether ×1
10 Aether Points 300,000 Frost Aether Lany. Frost Aether Lany. ×14 Queen's Amethyst Queen's Amethyst ×1 The Original Aether The Original Aether ×1

Awakening Effects

Dupe 1

Effect: After successfully [Neutralize], you gain an additional 30% of your own defense for 5 seconds. Activating a normal Ultimate Skill grants you an additional layer of [Fighting Will]. Activating an enhanced Ultimate Skill grants you 2 layers of [Fighting Will].

Dupe 2

Effect: After entering battle, all allied units gain 20 layers of Frost Armor. Each time they take damage, they can remove a layer of Frost Armor, reducing the damage by 50%. Frost Armor expires after 20 seconds.

Dupe 3

Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2

Dupe 4

Effect: Defense increased by 45%

Dupe 5

Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2

Dupe 6

Effect: Increases all resistances by 15%, and frost resistance by an additional 15%.

Memory Card: Eating secretly in a cafe

Eating secretly in a cafe

Memory Card Stats (Lv.80 Max)

HP
6,600
Attack
480
Defense
690

Memory Effects

Awakening

Increases defense by 48%. After successfully neutralizing the attack, damage taken is reduced by 6% for 5 seconds. When the wearer holds a shield, damage taken is reduced by 10%.

Increases defense by 52%. After successfully neutralizing the attack, damage taken is reduced by 7% for 5 seconds. When the wearer holds a shield, damage taken is reduced by 12%.

Increases defense by 56%. After successfully neutralizing the attack, damage taken is reduced by 8% for 5 seconds. When the wearer holds a shield, damage taken is reduced by 14%.

Increases defense by 60%. After successfully neutralizing the attack, damage taken is reduced by 9% for 5 seconds. When the wearer holds a shield, damage taken is reduced by 16%.

Increases defense by 64%. After successfully neutralizing the attack, damage taken is reduced by 10% for 5 seconds. When the wearer holds a shield, damage taken is reduced by 18%.

⚠️ Equipment Limitation

Tank
Tank Class Only

This memory card is restricted to Tank class characters only.