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Nephthys

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Character Overview

Nephthys - SSR Destroyer character from Zone Nova gacha game

Nephthys

SSR Destroyer

Kemich (凱米奇)

The Kemich faction with Egyptian mythology influences

Class
Destroyer
Rarity
SSR
Element
Fire
Role
DPS
Faction
Kemich (凱米奇)

Character Stats

Core Combat Stats

HP
5,040
Max: 6,300
Attack
780
Max: 1,368
Defense
474
Max: 474

Max values are base stats with the full talent tree unlocked.

Additional Stats

Energy Regen
0.25/s
Crit Rate
0%
Crit Damage
50%

Class

Destroyer class icon
Destroyer

Memory Compatibility: Destroyer class only

Gameplay Tags
ShieldHealingInterruptCritEnergyDamage ReductionFire Damage

Skills

Skill Level

Pillar of Blazing Flame

Normal Attack
Deals 50% attack damage as fire damage to all enemy units.
Deals 53.3% attack damage as fire damage to all enemy units.
Deals 56.7% attack damage as fire damage to all enemy units.
Deals 60% attack damage as fire damage to all enemy units.
Deals 63.3% attack damage as fire damage to all enemy units.
Deals 66.7% attack damage as fire damage to all enemy units.
Deals 70% attack damage as fire damage to all enemy units.
Deals 73.3% attack damage as fire damage to all enemy units.
Deals 76.7% attack damage as fire damage to all enemy units.
Deals 80% attack damage as fire damage to all enemy units.
Deals 83.3% attack damage as fire damage to all enemy units.
Deals 86.7% attack damage as fire damage to all enemy units.
Deals 90% attack damage as fire damage to all enemy units.
Deals 93.3% attack damage as fire damage to all enemy units.

Blazing Explosion

Auto Skill Cooldown: 5.0s
Deals 200% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 222.2% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 244.4% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 266.7% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 288.9% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 311.1% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 333.3% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 355.6% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 377.8% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 400% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 422.2% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 444.4% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 466.7% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.
Deals 488.9% attack power as fire damage to all enemies and inflicts the [Hellfire Sin] debuff, reducing healing received by 5.5% and critical hit resistance by 5.5%, up to 5 stacks, lasting 10 seconds. Simultaneously grants self the [Fiery Avatar] debuff, increasing balze damage and ultimate skill damage by 4%, up to 5 stacks.

Blazing Rain

Ultimate Cost: 3
Summons a shower of meteors, dealing 40% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 120% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 43.9% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 131.7% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 47.8% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 143.3% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 51.7% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 155% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 55.6% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 166.7% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 59.4% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 178.3% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 63.3% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 190% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 67.2% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 201.7% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 71.1% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 213.3% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 75% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 225% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 78.9% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 236.7% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 82.8% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 248.3% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 86.7% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 260% attack power as balze damage to all enemies at the end.
Summons a shower of meteors, dealing 90.6% attack power as fire damage to all enemies every 0.5 seconds. The channel lasts 6 seconds (can be interrupted during channeling). Each attack inflicts [Molten Armor], reducing the target's defense by 1.25%, stacking up to 20 times. If Nephthys successfully completes the entire cast without interruption, she will deal an additional 271.7% attack power as balze damage to all enemies at the end.

No self, no heaven

Passive
All damage dealt to enemy units with a Shield is increased by 15%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 25%. If you have 5 stacks of [Blazing Incarnation], you take less damage 20% and gain a shield equal to your attack power 10% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 16.7%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 28.9%. If you have 5 stacks of [Blazing Incarnation], you take less damage 22.2% and gain a shield equal to your attack power 11.1% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 18.3%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 32.8%. If you have 5 stacks of [Blazing Incarnation], you take less damage 24.4% and gain a shield equal to your attack power 12.2% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 20%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 36.7%. If you have 5 stacks of [Blazing Incarnation], you take less damage 26.7% and gain a shield equal to your attack power 13.3% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 21.7%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 40.6%. If you have 5 stacks of [Blazing Incarnation], you take less damage 28.9% and gain a shield equal to your attack power 14.4% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 23.3%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 44.4%. If you have 5 stacks of [Blazing Incarnation], you take less damage 31.1% and gain a shield equal to your attack power 15.6% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 25%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 48.3%. If you have 5 stacks of [Blazing Incarnation], you take less damage 33.3% and gain a shield equal to your attack power 16.7% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 26.7%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 52.2%. If you have 5 stacks of [Blazing Incarnation], you take less damage 35.6% and gain a shield equal to your attack power 17.8% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 28.3%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 56.1%. If you have 5 stacks of [Blazing Incarnation], you take less damage 37.8% and gain a shield equal to your attack power 18.9% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 30%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 60%. If you have 5 stacks of [Blazing Incarnation], you take less damage 40% and gain a shield equal to your attack power 20% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 31.7%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 63.9%. If you have 5 stacks of [Blazing Incarnation], you take less damage 42.2% and gain a shield equal to your attack power 21.1% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 33.3%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 67.8%. If you have 5 stacks of [Blazing Incarnation], you take less damage 44.4% and gain a shield equal to your attack power 22.2% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 35%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 71.7%. If you have 5 stacks of [Blazing Incarnation], you take less damage 46.7% and gain a shield equal to your attack power 23.3% when you take damage. The shield has a 4-second cooldown.
All damage dealt to enemy units with a Shield is increased by 36.7%. When dealing damage: If the opponent has 5 stacks of [Infernal Sin], the damage you deal to them is increased by 75.6%. If you have 5 stacks of [Blazing Incarnation], you take less damage 48.9% and gain a shield equal to your attack power 24.4% when you take damage. The shield has a 4-second cooldown.

Combo Skill

Team Skill

Increases own attack power by 20%, critical hit rate by 10%, and critical hit damage by 15%. At the start of battle, every 500 attack power increases the damage taken by the entire enemy team by 2%, up to 10 times. Every 15% critical hit rate increases own critical hit damage by 12%, up to 5 times.

Requires: 2 Kemich OR 2 Fire characters

Talent Tree

Complete Tree Grants (Nephthys):

ATK +75.4%Fire DMG +34.4%HP +25%

Max stats shown above are calculated with every node unlocked. The E-nodes and the 10 stat nodes below are this character's actual tree — materials come from the elemental dungeon and weekly shops.

1. Enhancement Nodes (E1 - E3)

The biggest boosts in the tree - unlock them first. Bonuses vary per character:

ATK +10%, HP +10%
Rank 2 Required
Canopic Jar Canopic Jar ×1 Empress Mask Empress Mask ×1 Aether Points 5,000
ATK +15%, HP +15%
Rank 4 Required
Canopic Jar Canopic Jar ×3 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1 Aether Points 20,000
ATK +20%, Fire DMG +20%
Rank 6 Required
Canopic Jar Canopic Jar ×10 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1 Aether Points 160,000

2. Stat Nodes (N1 - N10)

10 nodes tailored to this character's kit. The last two are level-gated capstones.

NodeStat BonusUnlockMaterials Aether Points Aether Points
N1 Fire DMG +3.2% After E1 Canopic Jar Canopic Jar ×1 Aether Points 5,000
N2 ATK +3.2% Start Aether Points 2,500
N3 ATK +3.2% After N1 Canopic Jar Canopic Jar ×1 Aether Points 10,000
N4 ATK +3.2% After N1 Canopic Jar Canopic Jar ×1 Aether Points 10,000
N5 ATK +4.8% After N2 Canopic Jar Canopic Jar ×3 Aether Points 20,000
N6 ATK +4.8% After N2 Canopic Jar Canopic Jar ×10 Aether Points 160,000
N7 Fire DMG +4.8% After E2 Canopic Jar Canopic Jar ×5 Aether Points 45,000
N8 ATK +4.8% After E2 Canopic Jar Canopic Jar ×5 Aether Points 45,000
N9 ATK +6.4% Lv 80 Canopic Jar Canopic Jar ×10 Aether Points 160,000
N10 Fire DMG +6.4% Lv 75 Canopic Jar Canopic Jar ×10 Aether Points 160,000

3. Skill Branch Levels

Each of the 4 branches (Normal Attack, Auto Skill, Ultimate, Passive) levels up to 14 — the cap starts at 10, and Awakenings at Dupe 3 and Dupe 5 each raise it by +2. Costs below are per level and identical for all four branches (levels 2-10 from game data).

Branch Level Aether Points Aether Points Materials
2 Aether Points 2,500
3 Aether Points 5,000 Blaze Aether Blaze Aether ×3
4 Aether Points 10,000 Blaze Aetherstone Blaze Aetherstone ×3
5 Aether Points 20,000 Blaze Aetherstone Blaze Aetherstone ×5
6 Aether Points 30,000 Blaze Aetherstone Blaze Aetherstone ×7
7 Aether Points 45,000 Blaze Aether Lany. Blaze Aether Lany. ×3
8 Aether Points 80,000 Blaze Aether Lany. Blaze Aether Lany. ×5 Empress Mask Empress Mask ×1
9 Aether Points 160,000 Blaze Aether Lany. Blaze Aether Lany. ×8 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1
10 Aether Points 300,000 Blaze Aether Lany. Blaze Aether Lany. ×14 Empress Mask Empress Mask ×1 The Original Aether The Original Aether ×1

Awakening Effects

Dupe 1

Effect: Attack power increased by 25%, and the first ultimate skill used after entering the arena does not consume energy. After using the skill, gain 1 stack of [Flame Power], which increases ultimate skill damage by 12.5%, up to a maximum of 5 stacks.

Dupe 2

Effect: Upon entering the arena, you immediately gain 3 stacks of [Blazing Avatar], increasing critical hit damage by 30%. When [Blazing Avatar] reaches 5 stacks, ultimate skill damage is increased by 50%.

Dupe 3

Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2

Dupe 4

Effect: Attack power increased by 30%, critical hit damage increased by 30%. For the first 5 seconds upon entering the battlefield, all enemies' critical hit resistance is reduced by 30%.

Dupe 5

Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2

Dupe 6

Effect: Ultimate skill damage ignores 25% of the target's elemental resistance.

Memory Card: A Dream of Peace

A Dream of Peace

Memory Card Stats (Lv.80 Max)

HP
5,040
Attack
780
Defense
474

Memory Effects

Awakening

Attack power increased by 30%, and ultimate skill damage increased by 24%. Ultimate skill penetration against enemy defense increased by 12%. If the enemy has a shield, ultimate skill damage against them is increased by 50%.

Attack power increased by 35%, and ultimate skill damage increased by 28%. Ultimate skill penetration against enemy defense increased by 15%. If the enemy has a shield, ultimate skill damage against them is increased by 50%.

Attack power increased by 40%, and ultimate skill damage increased by 32%. Ultimate skill penetration against enemy defense increased by 28%. If the enemy has a shield, ultimate skill damage against them is increased by 50%.

Attack power increased by 50%, and ultimate skill damage increased by 36%. Ultimate skill penetration against enemy defense increased by 21%. If the enemy has a shield, ultimate skill damage against them is increased by 50%.

Attack power increased by 60%, and ultimate skill damage increased by 50%. Ultimate skill penetration against enemy defense increases by 24%. If the enemy has a shield, ultimate skill damage against them is increased by 50%.

⚠️ Equipment Limitation

Destroyer
Destroyer Class Only

This memory card is restricted to Destroyer class characters only.