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Nina

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Character Overview

Nina - SSR Warrior character from Zone Nova gacha game

Nina

SSR Warrior

Safir (薩緋爾)

The Safir faction

Class
Warrior
Rarity
SSR
Element
Ice
Role
DPS
Faction
Safir (薩緋爾)

Character Stats

Core Combat Stats

HP
6,000
Max: 8,700
Attack
600
Max: 1,004
Defense
600
Max: 729

Max values are base stats with the full talent tree unlocked.

Additional Stats

Energy Regen
0.25/s
Crit Rate
0%
Max: 6%
Crit Damage
50%

Class

Warrior class icon
Warrior

Memory Compatibility: Warrior class only

Gameplay Tags
IceCriticalSelf-HealBurst DamageMode SwitchAttack SpeedWarriorSSR

Skills

Skill Level

Frostblood Thorn

Normal Attack

Deals ice damage equal to 55% of your own attack power to the designated enemy unit and restores 5.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 110% of your own attack power to the designated enemy unit.

Deals ice damage equal to 60% of your own attack power to the designated enemy unit and restores 6% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 120% of your own attack power to the designated enemy unit.

Deals ice damage equal to 65% of your own attack power to the designated enemy unit and restores 6.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 130% of your own attack power to the designated enemy unit.

Deals ice damage equal to 70% of your own attack power to the designated enemy unit and restores 7% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 140% of your own attack power to the designated enemy unit.

Deals ice damage equal to 75% of your own attack power to the designated enemy unit and restores 7.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 150% of your own attack power to the designated enemy unit.

Deals ice damage equal to 80% of your own attack power to the designated enemy unit and restores 8% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 160% of your own attack power to the designated enemy unit.

Deals ice damage equal to 85% of your own attack power to the designated enemy unit and restores 8.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 170% of your own attack power to the designated enemy unit.

Deals ice damage equal to 90% of your own attack power to the designated enemy unit and restores 9% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 180% of your own attack power to the designated enemy unit.

Deals ice damage equal to 95% of your own attack power to the designated enemy unit and restores 9.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 190% of your own attack power to the designated enemy unit.

Deals ice damage equal to 100% of your own attack power to the designated enemy unit and restores 10% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 200% of your own attack power to the designated enemy unit.

Deals ice damage equal to 105% of your own attack power to the designated enemy unit and restores 10.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 210% of your own attack power to the designated enemy unit.

Deals ice damage equal to 110% of your own attack power to the designated enemy unit and restores 11% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 220% of your own attack power to the designated enemy unit.

Deals ice damage equal to 115% of your own attack power to the designated enemy unit and restores 11.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 230% of your own attack power to the designated enemy unit.

Deals ice damage equal to 120% of your own attack power to the designated enemy unit and restores 12% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health and deals ice damage equal to 240% of your own attack power to the designated enemy unit.

Cinder Burst

Auto Skill Cooldown: 5.0s

Deals ice damage equal to 220% of your attack power to the designated enemy unit and the unit behind it, and restores 5.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 440% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 240% of your attack power to the designated enemy unit and the unit behind it, and restores 6% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 480% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 260% of your attack power to the designated enemy unit and the unit behind it, and restores 6.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 520% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 280% of your attack power to the designated enemy unit and the unit behind it, and restores 7% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 560% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 300% of your attack power to the designated enemy unit and the unit behind it, and restores 7.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 600% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 320% of your attack power to the designated enemy unit and the unit behind it, and restores 8% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 640% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 340% of your attack power to the designated enemy unit and the unit behind it, and restores 8.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 680% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 360% of your attack power to the designated enemy unit and the unit behind it, and restores 9% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 720% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 380% of your attack power to the designated enemy unit and the unit behind it, and restores 9.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 760% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 400% of your attack power to the designated enemy unit and the unit behind it, and restores 10% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 800% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 420% of your attack power to the designated enemy unit and the unit behind it, and restores 10.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 840% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 440% of your attack power to the designated enemy unit and the unit behind it, and restores 11% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 880% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 460% of your attack power to the designated enemy unit and the unit behind it, and restores 11.5% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 920% of your attack power to the designated enemy unit and the unit behind it.

Deals ice damage equal to 480% of your attack power to the designated enemy unit and the unit behind it, and restores 12% of your maximum health.

[ice Burning] Status:
Each attack deducts 5% of your maximum health, and deals ice damage equal to 960% of your attack power to the designated enemy unit and the unit behind it.

Frost Embers Release

Ultimate Cost: 1
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 27.5%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 30%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 32.5%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 35%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 37.5%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 40%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 42.5%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 45%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 47.5%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 50%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 52.5%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 55%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 57.5%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state
Enter the [ice Burning] state
Basic attack speed increased by 50%
Basic skill colddown decreased to 3s
Critical hit rate increased by 60%
Automatically exit the [ice Burning] state when health drops below 30%
You can cast Ultimate Skills again in the [ice Burning] state to exit the [ice Burning] state

Immortal Frost Scars

Passive
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 5.5%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 6%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 6.5%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 7%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 7.5%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 8%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 8.5%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 9%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 9.5%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 10%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 10.5%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 11%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 11.5%, lasting 5 seconds, and can be stacked up to 5 times.
In [ice Burning] mode, damage received is reduced by 50%. In [ice Burning] mode, each attack increases your attack speed by 12%, lasting 5 seconds, and can be stacked up to 5 times.

Combo Skill

Team Skill

Self Attack increases by 10%
At battle start, every 500 Attack increases self Critical Damage by 7.5%, up to 6 times

Requires: 2 Safir OR 2 Ice characters

Talent Tree

Complete Tree Grants (Nina):

ATK +67.4%HP +45%DEF +21.6%Crit Rate +6%

Max stats shown above are calculated with every node unlocked. The E-nodes and the 10 stat nodes below are this character's actual tree — materials come from the elemental dungeon and weekly shops.

1. Enhancement Nodes (E1 - E3)

The biggest boosts in the tree - unlock them first. Bonuses vary per character:

ATK +10%, HP +10%
Rank 2 Required
Dragon Scale Dragon Scale ×1 Queen's Amethyst Queen's Amethyst ×1 Aether Points 5,000
ATK +15%, HP +15%
Rank 4 Required
Dragon Scale Dragon Scale ×3 Queen's Amethyst Queen's Amethyst ×1 The Original Aether The Original Aether ×1 Aether Points 20,000
ATK +20%, HP +20%
Rank 6 Required
Dragon Scale Dragon Scale ×10 Queen's Amethyst Queen's Amethyst ×1 The Original Aether The Original Aether ×1 Aether Points 160,000

2. Stat Nodes (N1 - N10)

10 nodes tailored to this character's kit. The last two are level-gated capstones.

NodeStat BonusUnlockMaterials Aether Points Aether Points
N1 DEF +4.8% After E1 Dragon Scale Dragon Scale ×1 Aether Points 5,000
N2 ATK +3.2% Start Aether Points 2,500
N3 ATK +3.2% After N1 Dragon Scale Dragon Scale ×1 Aether Points 10,000
N4 Crit Rate +2.4% After N1 Dragon Scale Dragon Scale ×1 Aether Points 10,000
N5 ATK +4.8% After N2 Dragon Scale Dragon Scale ×3 Aether Points 20,000
N6 Crit Rate +3.6% After N2 Dragon Scale Dragon Scale ×10 Aether Points 160,000
N7 DEF +7.2% After E2 Dragon Scale Dragon Scale ×5 Aether Points 45,000
N8 ATK +4.8% After E2 Dragon Scale Dragon Scale ×5 Aether Points 45,000
N9 ATK +6.4% Lv 80 Dragon Scale Dragon Scale ×10 Aether Points 160,000
N10 DEF +9.6% Lv 75 Dragon Scale Dragon Scale ×10 Aether Points 160,000

3. Skill Branch Levels

Each of the 4 branches (Normal Attack, Auto Skill, Ultimate, Passive) levels up to 14 — the cap starts at 10, and Awakenings at Dupe 3 and Dupe 5 each raise it by +2. Costs below are per level and identical for all four branches (levels 2-10 from game data).

Branch Level Aether Points Aether Points Materials
2 Aether Points 2,500
3 Aether Points 5,000 Frost Aether Frost Aether ×3
4 Aether Points 10,000 Frost Aetherstone Frost Aetherstone ×3
5 Aether Points 20,000 Frost Aetherstone Frost Aetherstone ×5
6 Aether Points 30,000 Frost Aetherstone Frost Aetherstone ×7
7 Aether Points 45,000 Frost Aether Lany. Frost Aether Lany. ×3
8 Aether Points 80,000 Frost Aether Lany. Frost Aether Lany. ×5 Queen's Amethyst Queen's Amethyst ×1
9 Aether Points 160,000 Frost Aether Lany. Frost Aether Lany. ×8 Queen's Amethyst Queen's Amethyst ×1 The Original Aether The Original Aether ×1
10 Aether Points 300,000 Frost Aether Lany. Frost Aether Lany. ×14 Queen's Amethyst Queen's Amethyst ×1 The Original Aether The Original Aether ×1

Awakening Effects

Dupe 1

Effect: After killing an enemy, immediately recover 20% of your maximum health. After entering combat, immediately enter the [Frost Burning] state. While in the [Frost Burning] state, all damage is increased by 20%.

Dupe 2

Effect: When HP drops to 35% or below, 50% of the maximum HP is immediately restored. This condition can be triggered once per battle. In the [Frost Burning] state, the critical hit rate is increased by an additional 15%.

Dupe 3

Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2

Dupe 4

Effect: Increases frost damage by 30%

Dupe 5

Effect: [Normal Attack], [Skill], [ULT] and [Passive] level and level cap +2

Dupe 6

Effect: In the [Frost Burning] state, all damage penetrates 20% of frost resistance

Memory Card: Halloween candy

Halloween candy

Memory Card Stats (Lv.80 Max)

HP
6,000
Attack
600
Defense
600

Memory Effects

Awakening

Increases critical damage by 36%. When HP is above 30%, the wearer recovers 1% of their maximum HP after attacking, and all damage is increased by 24%.

Increases critical damage by 42%. When HP is above 30%, the wearer recovers 1.2% of their maximum HP after attacking, and all damage is increased by 28%.

Increases critical damage by 48%. When HP is above 30%, the wearer recovers 1.4% of their maximum HP after attacking, and all damage is increased by 32%.

Increases critical damage by 54%. When HP is above 30%, the wearer recovers 1.6% of their maximum HP after attacking, and all damage is increased by 36%.

Increases critical hit damage by 60%. When HP is above 30%, the wearer recovers 2% of their maximum HP after attacking, and all damage is increased by 40%.

⚠️ Equipment Limitation

Warrior
Warrior Class Only

This memory card is restricted to Warrior class characters only.