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Recruitment Rates

All rates below are read directly from the game's master data (gacha_machine_info + localization) — not community estimates. Agent X has 7 recruitment machines. The only hard pity is the Newbie's Recruit banner (50 pulls → guaranteed SSR); the limited rate-up banners feature a single SSR agent at 0.60%.

Claire Recruit #1

Rate-up banner — featured SSR agent Claire (4014). Costs Adaptant Recruit Tickets.

ItemRate
Featured Agent (SSR)0.60%
SR Agent5.10%
R Memoria File38.90%
Star-Up Material55.40%

Duplicate agents you already own are automatically converted into Cores.

Standard Recruit #16

The permanent pool. SSR Agents and star-up materials.

ItemRate
SSR Agent1.15%
SR Agent16.00%
Star-Up Material82.85%

Probabilities for individual agents of the same rarity are evenly distributed. Duplicates convert to Cores.

Newbie's Recruit #17

Beginner banner — limited to 50 pulls with a hard SSR guarantee.

ItemRate
SSR Agent1.15%
SR Agent16.00%
Star-Up Material82.85%

This pool is limited to 50 recruitments. At least 1 SSR Agent is guaranteed within 50 pulls — if none arrives in the first 49, the 50th is a 100% SSR. Duplicates convert to Resonance Cores.

Limited Recruit #400

Limited rate-up banner — currently featuring SSR agent Ilya (4009).

ItemRate
Featured Agent (SSR)0.60%
SR Agent5.10%
R Memoria File38.90%
Star-Up Material55.40%

Duplicate agents you already own are automatically converted into Cores.

Social Recruitment #20

Friendship-point pool — no SSR agents.

ItemRate
SR Agent47.50%
Star-Up Material52.50%

This pool only consumes Friendship Points and does not contain SSR agents.

Memoria File #399

Equipment (Memoria File) pool.

ItemRate
SSR Memoria File0.80%
SR Memoria File6.60%
R Memoria File92.60%

Probabilities for all Memoria Files of the same rarity are evenly distributed.

Memoria Recruit #4000

Featured equipment pool — currently featuring Ilya’s signature Memoria.

ItemRate
Featured Memoria0.80%
SR Memoria6.60%
R Memoria92.60%
Source note: probabilities are the game's published expected values based on large-sample statistics — individual results vary. Data extracted from version 1.0 live files (August 2026).