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Ahram

Ahram - EX rarity character from Horizon Walker

Ahram

EX Cost 4

Born an albino in a society that shunned those of her kind, Ahram grew up alone in an orphanage.

Profile
Age: 27
Race: Orke
Homeland: Orke Republic, Morrim Island
Height: 189cm
Birthday: July 4th

Base Stats

Level 60, full EX (EX 6)

Core Stats
STR Melee ATK TEC Ranged ATK INT Magic ATK VIT Max HP AGI Evasion & AP Rec.
7
STR
18
TEC
9
INT
8
VIT
13
AGI
Combat
Max HP 460
Melee ATK 89
Ranged ATK 230
Magic ATK 122
Speed 89
Starting AP* 129
AP Recovery 114
Accuracy 102
Evade 166
Crit Rate 8%
Crit DMG 150%
Block Rate 0

* Starting AP is the total AP at the start of battle: each character's own base starting AP plus their AP Recovery (shown above). The AP Recovery portion grows with AGI as you raise EX stages.

Attributes
Boost DEF
Slash 0 0
Pierce 0 0
Crush 0 0
Heat 0 0
Cold 0 0
Electric 0 0
Immaterial 0 -100
Poison 0 0

Character Story

Born an albino in a society that shunned those of her kind, Ahram grew up alone in an orphanage. To survive, she had only one path before her: enlist in the military and distinguish herself in battle. In the militaristic society of Orke, it was the only future available to a small, defenseless child.

Fortunately, Ahram possessed extraordinary talent. She displayed an undeniable aptitude for every form of combat the Orke military valued and revered. Recognizing her potential, the military raised her as an elite officer, and Ahram quickly proved herself on the battlefield.

It was hardly surprising. The gift for war inherited from parents she never knew had found its perfect match in her desperate will to survive. Yet exceptional ability often comes at a price. Whether it was her relentless drive or the envy that greatness inevitably invites, Ahram's meteoric rise through the ranks, combined with her status as an outcast albino and her complete lack of personal ties, gradually made her an uncomfortable presence within the military.

In the end, those who rise above the rest inevitably draw unwanted attention. Before long, Ahram found herself dispatched to Earth. The Orke military sent her away, removing her from the battlefields that had defined her life - the very places that had given her a reason to live and the future she believed awaited her.

Now assigned as one of the Human God's Vanguards, Ahram finds herself standing at a crossroads. Unsure of what kind of life lies ahead, she quietly hopes that, somewhere at the end of this unfamiliar path, she will discover a new purpose worth devoting herself to.

Skills

All skills shown at maximum level

Sidearm Draw & Fire

Skill

Fires a pistol at the enemy. Deals Pierce DMG equal to 114% of Ranged ATK.

Issue Orders

Skill

When Ahram attacks an enemy, allies perform Support Attacks against that target.

Wide-Area Suppression

Skill

Unleashes a barrage of pistol fire to suppress multiple enemies. Deals 190% of Ranged ATK as Pierce DMG and applies [Suppression] to targets hit for 1R. [Suppression]: Reduces the target's Pierce DEF and Evasion by 300% of Ahram's Ranged ATK, and prevents them from Blocking or Counterattacking.

Rallying Cry

Skill

At the start of battle, allies' Ranged ATK increases by 60%.

Theater Control

Skill

Using this skill grants 1 [Extra Action], allowing you to choose one of the following skills: [Fight On], [Assault Formation], or [Defense Formation]. Only one command can be active at a time. [Theater Control] is treated as a Standby skill. [Fight On]: Allies other than yourself gain 100 AP and 100% SPD. At the end of the turn this effect is activated, they recover 100% of the AP spent on movement, then [Fight On] is removed. When [Fight On] expires, 100 AP and 100% SPD are lost. The effects of [Fight On] can only be applied once per round. [Assault Formation]: For 1R, allies other than yourself gain Ranged ATK equal to 300% of Ahram's Ranged ATK, and Pierce Boost increases by 100%. [Defense Formation]: For 1R, allies other than yourself gain All DEF equal to 200% of Ahram's Ranged ATK and have their Weak Point removed. In addition, at the start of each turn, they recover HP equal to 10% of Ahram's Ranged ATK.

Overwhelming Command

Skill

At the start of battle, increases the Support Attack DMG of allies other than yourself by 100%.

Unique Traits

Orkean Combat Support

Unique Trait

Activates the Level 1 passive skill [Orkean Combat Support]. When [Issue Orders] is triggered, Orkean allies activate special effects. Nari: Performs a Support Attack with [Piercing Aether Bullet]. Juha: Performs a Support Attack with [Military Shooting], then follows up with an additional Reaction using [Military Shooting].

Orke

Unique Trait

Technic +1, Ranged ATK +5%, Accuracy +5%

Combat Readiness

Unique Trait

Ranged ATK +20%, Max HP -10%

Interested

Gift Level 5 Unique Trait

Unlocks at Gift Affection Level 5: becomes active after reaching 2,000 affection points through gift-giving. Special trait with no listed characteristics.

Unlocks at Gift Affection Level 5: This trait becomes active after reaching 2000 affection points through gift-giving.

Gift Affection Level 5 Bonus:
  • Ranged ATK +10%

Community Build

Recommended build from the community spreadsheet by Envy, Liauw & Gamekee. View the full sheet .

Weapon

Ruthless Judgment weapon

Ruthless Judgment

Weapon Ranged Attack Power 14.3 (91)

Substats Priority

  1. Ranged Attack
  2. Starting AP

Stigma

Reckoning of Sin stigma artLate GameReckoning of Sin

Set 2: Increases AP Recovery by 4% during combat.

Set 4: At the start of combat gain 30 AP.

On successful hit, inflict [Price of Sin] on the target. [Price of Sin]: Reduces Elements DEF by 200. The effect ends when the target is hit.

Reckoning of Sin stigma artEarly-Mid GameReckoning of Sin

Set 2: Increases AP Recovery by 4% during combat.

Set 4: At the start of combat gain 30 AP.

On successful hit, inflict [Price of Sin] on the target. [Price of Sin]: Reduces Elements DEF by 200. The effect ends when the target is hit.

Traits to Get

  • FunctionalRanged Attack +5%
  • BarragingRanged Attack +5%, Accuracy -2%
  • OverworkedAP Recovery +4%, Max HP -5%
  • EfficientAP Recovery +3%, Immaterial DEF -50
  • PropheticStarting AP +5
  • CompetentAP Recovery +2%

Skill Leveling Priority

  1. 1Skill 2: Theater Control
  2. 2Skill 1: Wide-Area Suppression
  3. 3Passive 3: Overwhelming Command
  4. 4Passive 2: Rallying Cry
  5. 5Basic Attack: Sidearm Draw & Fire
  6. 6Passive 1: Issue Orders

Weapon: Ruthless Judgment

Base stats grow with weapon level (Lv 1 to Lv 60). EX raises (EX 1 to EX 5) only improve the unique skill.

Ruthless Judgment
Dual Pistols EX

Basic Stats (Lv 1 → Lv 60)

Ranged ATK (rating) 14.3 → 91

Unique Skill: Focused Target

Unique
Skill values at raise:
EX 5

During battle Ranged ATK increases by 30%. During battle Pierce Boost increases by 40%. During battle Crit DMG increases by 50%. At the start of battle gain 25 AP. Whenever an ally other than yourself attacks Crit Rate increases by 10% for 2R. Stacks up to 10 times. On a successful attack deals Additional Pierce DMG equal to 100% of Ranged ATK.

Signature Skill: Tactical Encouragement

Signature

At the start of battle, grants allies [Tactical Offensive Formation]. [Tactical Offensive Formation]: When it is not the target's turn, Crit DMG and Pierce Boost increase by 50%.

Requires Ahram: only takes effect while Ahram has this weapon equipped. Fixed: no weapon level or EX scaling.

Story Gallery

Illustrations from Ahram's story episodes.

Ahram story illustration: Friendship Story CG 1 Friendship Story CG 1 Ahram story illustration: Friendship Story CG 2 Friendship Story CG 2 Ahram story illustration: Friendship Story CG 2 Friendship Story CG 2

Skins

Ahram Default skin N01 Ahram Default portrait icon

Default

Ahram Swimsuit skin S01 Ahram Swimsuit portrait icon

Swimsuit

Gift Preferences

Need 2000 points of affection to reach Level 5 to unlock trait bonus and also get gold and game currency too

Level 5 Affection Bonus

Affection Bonus
Ranged ATK: +10%

Favorite Gifts

These gifts give bonus points (20+ more) and are highly valued by this character

Orca Documentary B

Orca Documentary

Base: 10 + Bonus: +20 = Total: 30
For Max Affection: 67 gifts
Found in:
Ordinary Gift Box Ordinary Gift Box

Liked Gifts

These gifts give 10 points more and are appreciated by this character

Gun Maintenance Kit B

Gun Maintenance Kit

Base: 10 + Bonus: +10 = Total: 20
For Max Affection: 100 gifts
Found in:
Ordinary Gift Box Ordinary Gift Box

Alternative High-Value Option

Queen's Tiara provides the highest affection points (100) for any character, regardless of preferences

Queen's Tiara EX

Queen's Tiara

Base: 100 + Bonus: +0 = Total: 100
For Max Affection: 20 gifts
Found in:
Brilliant Gift Box Brilliant Gift Box