Weapon Details
EX Weapon Information
Seryel: Medical Hammer
Club & Shield •
Weapon Lv 1 - 60 · EX 1 - 5 Raises
Originally developed as an advanced field device to monitor vital signs and measure sacred energy responses, this tool was meant to serve strictly medical purposes. However, thanks to the overzealous craftsmanship of early BRM engineers, its internal frame ended up excessively reinforced - meticulously weighted and perfectly balanced. The result? A small medical device that, even before serving as a scanner, functions as a brutally effective blunt weapon and makeshift shield. Though unusable for clinical purposes by all but a select few, its built-in combat-assist functions alone make it a formidable asset on the battlefield.
Basic Stats (Lv 1 → Lv 60)
| Stat | Lv 1 | Lv 60 |
|---|---|---|
| Melee ATK (rating) | 11 | 70 |
| Magic ATK (rating) | 11 | 70 |
| Max HP (%) | +7.7% | +49% |
Base stats grow with weapon level (Lv 1 to 60, values at Lv 60 are the max). ATK rating uses the game's 10-point scale; (%) rows are bonuses applied to the wielder's stats. EX raises do not change these stats.
Unique Skill: Clinical Insight
UniqueDecreases Aggro Adjustment by 16 and increases AP Recovery by 16% during battle. At the start of the unit's turn, if Crit Rate is 48% or higher, increases Crit Rate by 32% until the end of that turn.
Decreases Aggro Adjustment by 18 and increases AP Recovery by 20% during battle. At the start of the unit's turn, if Crit Rate is 48% or higher, increases Crit Rate by 40% until the end of that turn.
Decreases Aggro Adjustment by 20 and increases AP Recovery by 24% during battle. At the start of the unit's turn, if Crit Rate is 48% or higher, increases Crit Rate by 48% until the end of that turn.
Decreases Aggro Adjustment by 22 and increases AP Recovery by 28% during battle. At the start of the unit's turn, if Crit Rate is 48% or higher, increases Crit Rate by 56% until the end of that turn.
Decreases Aggro Adjustment by 24 and increases AP Recovery by 32% during battle. At the start of the unit's turn, if Crit Rate is 48% or higher, increases Crit Rate by 64% until the end of that turn.
Skill Effect Values per EX Raise
Signature Skill: Precision Treatment Protocol
SignatureAt the start of battle, gains AP equal to 200% of INT. When using any skill other than Standby, increases allies' Elemental Boost by an amount equal to 200% of the caster's INT for 2R.
Requires Emilia: this signature skill only takes effect while Emilia has this weapon equipped. It does not change with weapon level or EX raises.