马特罗索,地平线行者 {rarity} 稀有度角色
马特罗索的未来水晶

马特罗索

EX 编成费用 4

马特罗索,风之剑的。

档案
年龄: 28岁
种族: 人类(拉莫拉)
出身地: 贝尔-拉莫里城
身高: 160公分
生日: 5月72日

基础属性

等级 60,满 EX(EX 6)

主要属性
力量:近战攻击力 技巧:射击攻击力 智力:魔法攻击力 体质:最大生命值 敏捷:回避与行动恢复
12
力量
7
技巧
6
智力
9
体质
21
敏捷
战斗
最大生命值 576
近战攻击力 153
射击攻击力 89
魔法攻击力 76
移动力 117
战斗开始行动力* 141
行动恢复力 148
命中 102
回避 282
暴击率 10%
暴击伤害 150%
格挡机率 0

* 战斗开始行动力为战斗开始时的总行动力:角色自身的基础战斗开始行动力,加上行动恢复力(见上)。行动恢复力部分会随着 EX 阶段提升带来的敏捷增长而增长。

属性攻防
强化 防御
斩击 4 0
穿刺 4 0
打击 4 0
火焰 0 0
冰霜 0 0
雷电 0 0
无形 0 0
毒素 0 0

角色故事

即便是严格遵循规矩的拉摩拉人,也并非没有无政府者。大多数拉摩拉人成为无政府者,通常是为了夺回自己的荣誉,并选择在荒野中生存,而不是安全的城市中。共和国护卫队中著名的剑士马特罗索以自由奔放的灵魂和与之匹配的独特且无拘无束的剑术而闻名。她被称为‘风之剑’,一直在最贴近拉摩拉统领的位置上担任护卫。然而,在‘刀刃之夜’后,统领被暗杀,马特罗索被作为最有力的嫌疑人遭到逮捕。背负冤屈的她决定越狱以找回自己的荣誉,而大多数了解她的人也选择默许了她的逃跑。在荒野中,她为了找到真凶而四处奔波,但始终未能取得进展。不久后,裂缝开启,她意识到自己在洗清冤屈之前不能轻易死去,于是通过裂缝来到了地球。

抵达地球后,马特罗索仍在为洗清冤屈而努力。她通过与逃亡的同胞接触获取线索,并为了获得确切的身份,决定成为法师的护卫。

技能

所有技能均以最高等级显示

军刀剑击

技能 行动力 30

对近身的敌人施展强力而优雅的剑击, 造成近战攻击力 114% 的斩击伤害。

伤害: 114% 的近战攻击力

坚定的心

被动

受到攻击时,每轮仅触发1次基础反击,在反击阶段使用「感官集中」技能。技能发动后,紧接著进行支援反击。 感官集中 平复心绪,集中感官。 1R内回避率提高380%。

指名对手

技能 行动力 5 冷却 1

指定一名敌人为自己的对手,赋予其[指名对手]效果。 若战场上其他目标已拥有[指名对手]效果,效果将被移除。 - [指名对手]:斩击防御减少285。

流江之剑

被动

成功攻击处于[指名对手]状态的敌人时,获得6点 行动力,并获得持续1轮的[流江之剑]效果。最多可叠加5次。 - [流江之剑]:使用「军刀剑击」技能中,近战攻击力增加57%。

开战之刃

技能 行动力 45 冷却 2

迅速向前冲刺并发动攻击。 向前冲刺6米,对路径上半径1.5公尺内的所有敌人造成近战攻击力190%的斩击伤害。 成功攻击命中拥有[指名对手]效果的敌人时,获得30点行动力。

伤害: 190% 的近战攻击力

固有特性

风之剑士

固有特性

因为使用风之剑而得名,但实际上「风之剑」这个名字是他自己取的。 有人怀疑这是一种中二病的表现。

拉莫拉

固有特性

拉莫拉星球的人形种族,身体较为脆弱,但凭借卓越的科学技术弥补了这一缺陷。

活力的共鸣

固有特性

激活3级被动技能【胜负欲】。 【胜负欲】:成功攻击拥有【指名对手】效果的敌人时,恢复自身基础近战攻击力30%的生命值,并在接下来的1轮内自身的暴击率提高12%(最多叠加3次)。

兴趣

好感度等级 5 固有特性

对人神产生了兴趣。

于好感度等级 5 解锁:通过赠送礼物累计达到 2000 好感度后,此特性生效。

好感度等级 5 加成:
  • 近战攻击力 +10%

Community Build

Recommended build from the community spreadsheet by Envy, Liauw & Gamekee. View the full sheet .

Weapon

The Lamoran Wind weapon

The Lamoran Wind

Weapon Melee Attack Power 12.1 (77)

Critical Damage 15.4% (98%)

Substats Priority

  1. Crit Rate (30%)
  2. Crit Damage
  3. Melee Attack

Stigma

The Thousand Mile Weaver (General) stigma artLate Game 1The Thousand Mile Weaver (General)

Set 2: Increases Melee Attack power by 10% during combat.

Set 4: When hitting weakness of the target, increases Slash, Pierce, and Crush Boost by 40% each for that attack.

Late Game 2Mix (Min-Max DMG)

Top & Left: The Thousand Mile Weaver

Right & Bottom: The Four Horseman

Set 2: Increases Melee Attack power by 10% during combat.

Set 2: Increases Critical Damage by 20% during combat.

Early-Mid GameMix

Top & Bottom: The Thorny Heart

Left & Right: The Record of Orphan

Set 2: Increases Melee Attack power by 9% during combat.

Set 2: Increases AP Recovery by 3.6% during combat.

Traits to Get

  • AcuteSlash Boost +8%
  • SharpSlash Boost +6%
  • Heaven SentCritical Chance +5%
  • DoomCritical Damage +12%, Max HP -3%
  • DogmaticCritical Damage +8%
  • FerociousMelee Attack +7%, Max HP -5%

Skill Leveling Priority

  1. 1Passive 2: Sword of The Flowing River
  2. 2Basic Attack: Sabre Strike
  3. 3Skill 1: Nomination
  4. 4Passive 1: Determination
  5. 5Skill 2: Blade of War

半神晋升

需要 EX

半神晋升后,该角色可以取代主角担任队伍的 Executor,使全队获得对遗忘现象的免疫。编成时消耗 21 点神力(DP)。

Blooming Wind

权能技能
各晋升阶段数值:
第 7 阶段

During battle, Melee ATK increases by 64% and AP Recovery increases by 17%. On successful attack, if Crit Rate exceeds 50%, performs a Support Attack with a chance equal to the excess amount.

When defeating an enemy, immediately performs an additional Reaction against the nearest enemy using [First Strike Blade], reduces the Cooldown of [Mark of Rival] by 1R, and increases AP of all allies except yourself by 48. Triggers 2 times per round.

When using a Basic Attack against an enemy affected by [Mark of Rival], increases allied Basic Attack and Support Attack DMG by 16% for 1R. Stacks up to 5 times.

When using [First Strike Blade], DMG Taken is reduced by 75% until the end of the turn.

随机 Might 技能

半神晋升时将随机获得以下 10 种 Might 技能之一。每种技能的阶级为 1 至 5,阶级越高越稀有。

T1: 35%T2: 30%T3: 20%T4: 10%T5: 5%
Might of the West Wind

Might of the West Wind

T1 At the start of battle, increases SPD by 100 for 1R.
T2 At the start of battle, increases SPD by 125 for 1R.
T3 At the start of battle, increases SPD by 150 for 1R.
T4 At the start of battle, increases SPD by 175 for 1R.
T5 At the start of battle, increases SPD by 200 for 1R.
Might of Plunder

Might of Plunder

T1 Gain 4% Lifesteal when HP is 70% or lower.
T2 Gain 5% Lifesteal when HP is 70% or lower.
T3 Gain 6% Lifesteal when HP is 70% or lower.
T4 Gain 7% Lifesteal when HP is 70% or lower.
T5 Gain 8% Lifesteal when HP is 70% or lower.
Might of Pursuit

Might of Pursuit

T1 On your turn, defeating an enemy with an attack grants 10 AP. Can trigger up to 3 times per round.
T2 On your turn, defeating an enemy with an attack grants 12.5 AP. Can trigger up to 3 times per round.
T3 On your turn, defeating an enemy with an attack grants 15 AP. Can trigger up to 3 times per round.
T4 On your turn, defeating an enemy with an attack grants 17.5 AP. Can trigger up to 3 times per round.
T5 On your turn, defeating an enemy with an attack grants 20 AP. Can trigger up to 3 times per round.
Might of Distortion

Might of Distortion

T1 On attack, has a 40% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T2 On attack, has a 50% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T3 On attack, has a 60% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T4 On attack, has a 70% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T5 On attack, has a 80% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
Might of Fighting Spirit

Might of Fighting Spirit

T1 At the start of your turn, gains 1 Melee ATK for every 10 HP lost.
T2 At the start of your turn, gains 1 Melee ATK for every 8.75 HP lost.
T3 At the start of your turn, gains 1 Melee ATK for every 7.5 HP lost.
T4 At the start of your turn, gains 1 Melee ATK for every 6.25 HP lost.
T5 At the start of your turn, gains 1 Melee ATK for every 5 HP lost.
Might of Protection

Might of Protection

T1 At the end of your turn, grants a shield equal to 20% of your Max HP to an ally with a lower HP ratio than yourself.
T2 At the end of your turn, grants a shield equal to 24% of your Max HP to an ally with a lower HP ratio than yourself.
T3 At the end of your turn, grants a shield equal to 28% of your Max HP to an ally with a lower HP ratio than yourself.
T4 At the end of your turn, grants a shield equal to 32% of your Max HP to an ally with a lower HP ratio than yourself.
T5 At the end of your turn, grants a shield equal to 36% of your Max HP to an ally with a lower HP ratio than yourself.
Might of Frost

Might of Frost

T1 On attack, reduces the target's all ATK by 10% and decreases Cold DEF by 200.
T2 On attack, reduces the target's all ATK by 12.5% and decreases Cold DEF by 250.
T3 On attack, reduces the target's all ATK by 15% and decreases Cold DEF by 300.
T4 On attack, reduces the target's all ATK by 17.5% and decreases Cold DEF by 350.
T5 On attack, reduces the target's all ATK by 20% and decreases Cold DEF by 400.
Might of Insight

Might of Insight

T1 When it is not your turn, Crit DMG increases by 20%.
T2 When it is not your turn, Crit DMG increases by 25%.
T3 When it is not your turn, Crit DMG increases by 30%.
T4 When it is not your turn, Crit DMG increases by 35%.
T5 When it is not your turn, Crit DMG increases by 40%.
Might of Shattering

Might of Shattering

T1 Reduces Crit Rate by 20% and increases Crit DMG by 40%.
T2 Reduces Crit Rate by 25% and increases Crit DMG by 50%.
T3 Reduces Crit Rate by 30% and increases Crit DMG by 60%.
T4 Reduces Crit Rate by 35% and increases Crit DMG by 70%.
T5 Reduces Crit Rate by 40% and increases Crit DMG by 80%.
Might of Flame

Might of Flame

T1 At the start of battle, increases Heat Boost by 20.
T2 At the start of battle, increases Heat Boost by 25.
T3 At the start of battle, increases Heat Boost by 30.
T4 At the start of battle, increases Heat Boost by 35.
T5 At the start of battle, increases Heat Boost by 40.

武器:拉莫拉之风

基础数值随武器等级成长(Lv 1 至 Lv 60)。EX 提升(EX 1 至 EX 5)仅强化特殊技能。

拉莫拉之风
One-handed sword EX

基础数值(Lv 1 → Lv 60)

近战攻击力(评分) 12.1 → 77
暴击伤害(%) +15.4% → +98%

特殊技能:Gleamblade

Unique
EX 提升时的技能数值:
EX 5

At the start of each round, increases CRIT rate by 0.8% for each amount of AP Recovery exceeding 100. If current HP is 100% at the start of the round, CRIT rate increases by an additional 16%.

专属技能:风之剑士

Signature

每轮最多1次,成功攻击时进行支援攻击。

需要马特罗索:仅在马特罗索装备此武器时生效。固定数值:不随武器等级或 EX 提升变化。

皮肤

马特罗索的马特罗索 - 基础皮肤 N01 马特罗索的马特罗索 - 基础头像

马特罗索 - 基础

马特罗索的马特罗索 - 泳装皮肤 S01 马特罗索的马特罗索 - 泳装头像

马特罗索 - 泳装

马特罗索的马特罗索 - 制服皮肤 S02 马特罗索的马特罗索 - 制服头像

马特罗索 - 制服

马特罗索的马特罗索 - 布鲁玛皮肤 S03 马特罗索的马特罗索 - 布鲁玛头像

马特罗索 - 布鲁玛

马特罗索的马特罗索 - 内衣皮肤 S04 马特罗索的马特罗索 - 内衣头像

马特罗索 - 内衣

相关视频

来自地平线行者官方 YouTube 频道的马特罗索相关视频。

Body Slider Preview 视频缩略图
预告 Body Slider Preview 2026-04-15
New Costume - Hushed Feelings Lingerie 视频缩略图 服装
New Costume - Hushed Feelings Lingerie 2025-05-07
Affection Update Sneak Peek 视频缩略图 好感度
Affection Update Sneak Peek 2025-04-28
New Costume - Skipping the New Semester 视频缩略图 服装
New Costume - Skipping the New Semester 2025-03-03
在官方 YouTube 频道观看更多

礼物偏好

需要 2000 点好感度达到等级 5 以解锁特性加成,同时还可获得金币与游戏货币

好感度等级 5 加成

好感度加成
近战攻击力: +10%

最爱礼物

这些礼物提供加成分数(20 以上),是该角色非常喜爱的礼物

运动跑鞋 B

运动跑鞋

基础: 10 + 加成: +20 = 总计: 30
升至好感度等级 5 所需: 67 个
获取途径:
普通礼物箱 普通礼物箱

喜欢礼物

这些礼物提供 10 点额外分数,是该角色喜欢的礼物

拉莫拉军用食品 A

拉莫拉军用食品

基础: 20 + 加成: +10 = 总计: 30
升至好感度等级 5 所需: 67 个
获取途径:
高级礼物箱 高级礼物箱

替代高价值选项

女王的王冠为任意角色提供最高的好感度(100 点),不受偏好影响

女王的王冠 EX

女王的王冠

基础: 100 + 加成: +0 = 总计: 100
升至好感度等级 5 所需: 20 个
获取途径:
华丽礼物箱子 华丽礼物箱子