娜莉,地平线行者 {rarity} 稀有度角色
娜莉的未来水晶

娜莉

EX 编成费用 6

娜莉,钢铁射手,太河家族的。

档案
年龄: 31岁
种族: 奥尔克
出身地: 奥尔克共和国,莫林岛
身高: 182公分
生日: 2月43日

基础属性

等级 60,满 EX(EX 6)

主要属性
力量:近战攻击力 技巧:射击攻击力 智力:魔法攻击力 体质:最大生命值 敏捷:回避与行动恢复
11
力量
12
技巧
9
智力
12
体质
11
敏捷
战斗
最大生命值 832
近战攻击力 140
射击攻击力 153
魔法攻击力 115
移动力 84
战斗开始行动力* 121
行动恢复力 122
命中 107
回避 204
暴击率 10%
暴击伤害 158%
格挡机率 0

* 战斗开始行动力为战斗开始时的总行动力:角色自身的基础战斗开始行动力,加上行动恢复力(见上)。行动恢复力部分会随着 EX 阶段提升带来的敏捷增长而增长。

属性攻防
强化 防御
斩击 0 0
穿刺 8 0
打击 0 0
火焰 0 0
冰霜 0 0
雷电 0 0
无形 0 0
毒素 0 0

角色故事

作为太河家族的一员,娜莉的家族长期以来一直是大燕家族的家臣。娜莉也一直认为自己会侍奉大燕家族,而其中注定她要侍奉的对象,便是大燕家族的主家——珠哈。娜莉被分配到护送珠哈前往地球的使团中,因此与她一同来到了地球。幸运的是,娜莉擅长保持面无表情,不轻易显露自己的情感,是一名真正的职业军人。娜莉认为,言行不一的珠哈是一个可爱的主人,并决定尽可能地帮助她。尤其是在发现珠哈对「人神」表现出极大的兴趣之后,娜莉甚至下定决心帮助她的主人实现恋情,因为她相信爱情会极大地促进珠哈的心理成长!于是,娜莉开始研究地球人关于爱情的知识,并决心成为人神的护卫,借此实践她所学到的一切。

技能

所有技能均以最高等级显示

制式射击

技能 行动力 45

使用步枪精准射击敌人。 命中目标时,造成相当于射击攻击力114%的穿刺伤害。

伤害: 114% 的射击攻击力

翻滚

技能 行动力 30

低空跃向指定位置,获得38的行动力。

精密射击姿态

技能 行动力 42

调整至最佳射击姿态。 获得[精准射击姿态]效果,在此状态下可使用「翻滚」技能。 使用技能后,转换为「解除精准射击姿态」技能。 - [精准射击姿态]: 射击攻击力增加133%,穿刺强化增加 8%。 「制式射击」技能的射程会依据「制式射击」技能等级增加,且行动力消耗量增加15。 效果持续期间,自身失去移动能力,并无法回避敌方攻击。

集中射击术

被动

对首次命中的敌人赋予[射击目标]效果。 当使用「翻滚」技能或攻击持有[射击目标]效果的敌人时,获得维持至下个自身回合的[射击集中]效果。 - [射击集中]:射击攻击力增加133%。

贯穿魔弹

技能 行动力 60

发射贯穿路径上一切目标的弹丸。 技能使用后,自身会稍微向后退,同时直到下轮开始前,行动恢复力降低15%。 对0.5m × 40m矩形范围内的所有敌人造成射击攻击力 342% 的穿刺伤害。 若此次攻击仅命中单一敌人,则视为弱点攻击。

内心的寂静

被动

战斗中,暴击伤害提高 80%。 "翻滚" 技能的行动力消耗增加 10,但该技能使用后,其冷却时间立即减少 1 轮。

固有特性

珠哈的辅佐官

固有特性

激活 1 级被动技能 [执行之枪]。 [执行之枪]:若受到[执行射手]效果影响,‘贯穿魔弹’技能的冷却时间减少 2 轮。

奥尔克

固有特性

漂泊于宇宙间,崇拜火器的类人生物,他们以火器为信仰,奉行极权主义文化。

天生神射手

固有特性

编成费用 +2

兴趣

好感度等级 5 固有特性

对人神产生了兴趣。

于好感度等级 5 解锁:通过赠送礼物累计达到 2000 好感度后,此特性生效。

好感度等级 5 加成:
  • 射击攻击力 +10%

Community Build

Recommended build from the community spreadsheet by Envy, Liauw & Gamekee. View the full sheet .

Weapon

Zamiel weapon

Zamiel

Weapon Firing Attack Power 12.1 (77)

Ranged Attack 7.7% (49%)

Substats Priority

  1. Crit Rate (40%)
  2. Crit Damage
  3. Ranged Attack

Stigma

Late Game 1Mix

Top & Bottom: The Four Horseman

Left & Right: Phantom Banquet

Set 2: Increases Critical Damage by 20% during combat.

Set 2: Increases Critical Damage by 16% during combat.

Jester's Mask (With Ahram) stigma artLate Game 2Jester's Mask (With Ahram)

Set 2: Increases Magic Attack power by 10% during combat.

Set 4: During your turn, increases Skill DMG by 25%. Basic Attack grant 1 stack of [Jester's Quip] for 2 Rounds.

[Jesters Quip]: Increases Skill DMG and Magic ATK by 5%. Stacks up to 2 times.

Early-Mid GameMix

Top & Bottom: The Noble's Tactics

Left & Right: The Record of Orphan

Set 2: Increases Ranged Attack power by 9% during combat.

Set 2: Increases AP Recovery by 3.6% during combat.

Traits to Get

  • PenetratingPierce Boost +8%
  • PiercingPierce Boost +6%
  • DoomCritical Damage +12%, Max HP -3%
  • DogmaticCritical Damage +8%
  • FunctionalRanged Attack +5%
  • (Flex)Can keep the default trait (Competent) or add more Crit Rate / Ranged Attack

Skill Leveling Priority

  1. 1Skill 3: Piercing Aether Bullet
  2. 2Skill 1: Combat Roll
  3. 3Passive 1: Pinpoint Shooting
  4. 4Skill 2: Precision Shooting Stance
  5. 5Passive 2: Inner Tranquility
  6. 6Basic Attack: Military Shooting

半神晋升

需要 EX

半神晋升后,该角色可以取代主角担任队伍的 Executor,使全队获得对遗忘现象的免疫。编成时消耗 18 点神力(DP)。

Judgment Aether Bullet

权能技能
各晋升阶段数值:
第 7 阶段

While [Precision Shooting Stance] is active, the Cooldown of [Piercing Aether Bullet] is reduced by 2R.

After using Combat Roll, for 1R, Combat Skill DMG increases by 60%, and the AP Cost of Basic Attacks and [Piercing Aether Bullet] is reduced by 10. Additionally, when attacking while under [The Executioner], the target's Pierce DEF is temporarily set to 0. (Enemies already below 0 are not further reduced.)

If there are no enemies within a 3m radius, gain [Composure].

[Composure]: Increases Crit Rate by 32%, Crit DMG by 64%, and ACC by 100%.

随机 Might 技能

半神晋升时将随机获得以下 10 种 Might 技能之一。每种技能的阶级为 1 至 5,阶级越高越稀有。

T1: 35%T2: 30%T3: 20%T4: 10%T5: 5%
Might of the West Wind

Might of the West Wind

T1 At the start of battle, increases SPD by 100 for 1R.
T2 At the start of battle, increases SPD by 125 for 1R.
T3 At the start of battle, increases SPD by 150 for 1R.
T4 At the start of battle, increases SPD by 175 for 1R.
T5 At the start of battle, increases SPD by 200 for 1R.
Might of Plunder

Might of Plunder

T1 Gain 4% Lifesteal when HP is 70% or lower.
T2 Gain 5% Lifesteal when HP is 70% or lower.
T3 Gain 6% Lifesteal when HP is 70% or lower.
T4 Gain 7% Lifesteal when HP is 70% or lower.
T5 Gain 8% Lifesteal when HP is 70% or lower.
Might of Pursuit

Might of Pursuit

T1 On your turn, defeating an enemy with an attack grants 10 AP. Can trigger up to 3 times per round.
T2 On your turn, defeating an enemy with an attack grants 12.5 AP. Can trigger up to 3 times per round.
T3 On your turn, defeating an enemy with an attack grants 15 AP. Can trigger up to 3 times per round.
T4 On your turn, defeating an enemy with an attack grants 17.5 AP. Can trigger up to 3 times per round.
T5 On your turn, defeating an enemy with an attack grants 20 AP. Can trigger up to 3 times per round.
Might of Distortion

Might of Distortion

T1 On attack, has a 40% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T2 On attack, has a 50% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T3 On attack, has a 60% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T4 On attack, has a 70% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T5 On attack, has a 80% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
Might of Fighting Spirit

Might of Fighting Spirit

T1 At the start of your turn, gains 1 Melee ATK for every 10 HP lost.
T2 At the start of your turn, gains 1 Melee ATK for every 8.75 HP lost.
T3 At the start of your turn, gains 1 Melee ATK for every 7.5 HP lost.
T4 At the start of your turn, gains 1 Melee ATK for every 6.25 HP lost.
T5 At the start of your turn, gains 1 Melee ATK for every 5 HP lost.
Might of Protection

Might of Protection

T1 At the end of your turn, grants a shield equal to 20% of your Max HP to an ally with a lower HP ratio than yourself.
T2 At the end of your turn, grants a shield equal to 24% of your Max HP to an ally with a lower HP ratio than yourself.
T3 At the end of your turn, grants a shield equal to 28% of your Max HP to an ally with a lower HP ratio than yourself.
T4 At the end of your turn, grants a shield equal to 32% of your Max HP to an ally with a lower HP ratio than yourself.
T5 At the end of your turn, grants a shield equal to 36% of your Max HP to an ally with a lower HP ratio than yourself.
Might of Frost

Might of Frost

T1 On attack, reduces the target's all ATK by 10% and decreases Cold DEF by 200.
T2 On attack, reduces the target's all ATK by 12.5% and decreases Cold DEF by 250.
T3 On attack, reduces the target's all ATK by 15% and decreases Cold DEF by 300.
T4 On attack, reduces the target's all ATK by 17.5% and decreases Cold DEF by 350.
T5 On attack, reduces the target's all ATK by 20% and decreases Cold DEF by 400.
Might of Insight

Might of Insight

T1 When it is not your turn, Crit DMG increases by 20%.
T2 When it is not your turn, Crit DMG increases by 25%.
T3 When it is not your turn, Crit DMG increases by 30%.
T4 When it is not your turn, Crit DMG increases by 35%.
T5 When it is not your turn, Crit DMG increases by 40%.
Might of Shattering

Might of Shattering

T1 Reduces Crit Rate by 20% and increases Crit DMG by 40%.
T2 Reduces Crit Rate by 25% and increases Crit DMG by 50%.
T3 Reduces Crit Rate by 30% and increases Crit DMG by 60%.
T4 Reduces Crit Rate by 35% and increases Crit DMG by 70%.
T5 Reduces Crit Rate by 40% and increases Crit DMG by 80%.
Might of Flame

Might of Flame

T1 At the start of battle, increases Heat Boost by 20.
T2 At the start of battle, increases Heat Boost by 25.
T3 At the start of battle, increases Heat Boost by 30.
T4 At the start of battle, increases Heat Boost by 35.
T5 At the start of battle, increases Heat Boost by 40.

武器:扎米尔

基础数值随武器等级成长(Lv 1 至 Lv 60)。EX 提升(EX 1 至 EX 5)仅强化特殊技能。

扎米尔
Rifle EX

基础数值(Lv 1 → Lv 60)

射击攻击力(评分) 12.1 → 77
射击攻击力(%) +7.7% → +49%

特殊技能:Star Shooter

Unique
EX 提升时的技能数值:
EX 5

During battle, Pierce Boost increases by 40%. At the start of your turn, Critical Rate increases by 40%. This effect is removed at the end of the turn or upon moving.

专属技能:魔弹神射手

Signature

战斗中,「精密射击姿态」 技能的行动力消耗减少 40。 使用该技能时,「贯穿魔弹」 技能将变为方向转换型攻击,且攻击范围宽度增加 1m。 在基础姿态下使用 "翻滚" 技能后,可追加衔接 "精准射击姿态" 技能进行应对。

需要娜莉:仅在娜莉装备此武器时生效。固定数值:不随武器等级或 EX 提升变化。

剧情画廊

娜莉剧情章节中的插画。

娜莉剧情插画:Story CG: Campfire Nari 001 Story CG: Campfire Nari 001 娜莉剧情插画:Story CG: Campfire Nari 002 Story CG: Campfire Nari 002 娜莉剧情插画:Story CG: Campfire Nari 003 Story CG: Campfire Nari 003 娜莉剧情插画:Story CG: Campfire Nari 004 Story CG: Campfire Nari 004 娜莉剧情插画:Story CG: Campfire Nari 005 Story CG: Campfire Nari 005 娜莉剧情插画:Story CG: Campfire Nari 006 Story CG: Campfire Nari 006

皮肤

娜莉的娜莉 - 基础皮肤 N01 娜莉的娜莉 - 基础头像

娜莉 - 基础

娜莉的娜莉 - 特种任务队皮肤 S01 娜莉的娜莉 - 特种任务队头像

娜莉 - 特种任务队

娜莉的娜莉 - 逆女仆皮肤 S02 娜莉的娜莉 - 逆女仆头像

娜莉 - 逆女仆

娜莉的娜莉 - 奶牛皮肤 S03 娜莉的娜莉 - 奶牛头像

娜莉 - 奶牛

娜莉的娜莉 - 泳装皮肤 S04 娜莉的娜莉 - 泳装头像

娜莉 - 泳装

相关视频

来自地平线行者官方 YouTube 频道的娜莉相关视频。

New Vanguard - Nari 视频缩略图
新守护者 New Vanguard - Nari 2025-02-17
Affection Update Sneak Peek 视频缩略图 好感度
Affection Update Sneak Peek 2025-02-18
New Costume - Steel Special Task Force 视频缩略图 服装
New Costume - Steel Special Task Force 2025-02-17
在官方 YouTube 频道观看更多

礼物偏好

需要 2000 点好感度达到等级 5 以解锁特性加成,同时还可获得金币与游戏货币

好感度等级 5 加成

好感度加成
射击攻击力: +10%

最爱礼物

这些礼物提供加成分数(20 以上),是该角色非常喜爱的礼物

美式咖啡兑换券 B

美式咖啡兑换券

基础: 10 + 加成: +20 = 总计: 30
升至好感度等级 5 所需: 67 个
获取途径:
普通礼物箱 普通礼物箱

喜欢礼物

这些礼物提供 10 点额外分数,是该角色喜欢的礼物

训练装备套装 B

训练装备套装

基础: 10 + 加成: +10 = 总计: 20
升至好感度等级 5 所需: 100 个
获取途径:
普通礼物箱 普通礼物箱
虎鲸纪录片 B

虎鲸纪录片

基础: 10 + 加成: +10 = 总计: 20
升至好感度等级 5 所需: 100 个
获取途径:
普通礼物箱 普通礼物箱

替代高价值选项

女王的王冠为任意角色提供最高的好感度(100 点),不受偏好影响

女王的王冠 EX

女王的王冠

基础: 100 + 加成: +0 = 总计: 100
升至好感度等级 5 所需: 20 个
获取途径:
华丽礼物箱子 华丽礼物箱子