妮姆赛,地平线行者 {rarity} 稀有度角色
妮姆赛的未来水晶

妮姆赛

S 编成费用 4

妮姆赛,守路人。

档案
年龄: 22岁
种族: 人类(诺克提斯星)
出身地: 帝国,贝德尔布鲁克
身高: 160公分
生日: 3月8日

基础属性

等级 60,满 EX(EX 6)

主要属性
力量:近战攻击力 技巧:射击攻击力 智力:魔法攻击力 体质:最大生命值 敏捷:回避与行动恢复
12
力量
6
技巧
12
智力
13
体质
10
敏捷
战斗
最大生命值 832
近战攻击力 166
射击攻击力 89
魔法攻击力 166
移动力 103
战斗开始行动力* 117
行动恢复力 105
命中 102
回避 134
暴击率 10%
暴击伤害 150%
格挡机率 0

* 战斗开始行动力为战斗开始时的总行动力:角色自身的基础战斗开始行动力,加上行动恢复力(见上)。行动恢复力部分会随着 EX 阶段提升带来的敏捷增长而增长。

属性攻防
强化 防御
斩击 0 0
穿刺 0 0
打击 30 0
火焰 0 0
冰霜 0 0
雷电 0 0
无形 0 40
毒素 0 0

角色故事

妮姆赛是贝拉的朋友,为了保护自己的朋友贝拉,她选择了战斗祭司的道路。她因守护殉教者的朝圣之路而名声大振,甚至获得了‘守路人’的称号。在之后的裂缝灾难中,她保护难民成功逃亡至地球,并在地球上安定下来。问题出现在此之后。由于在诺克提斯星中长期过着与世隔绝的生活,妮姆赛来到地球后萌生了想要找到伴侣并结婚的想法。于是,她向一位已在地球结婚的前辈女祭司请教如何在地球结婚。这位地球已婚的前辈祭司向她讲述了与‘高傲’相关的文化习俗。过于相信这一片面的知识,妮姆赛开始表现出过度高傲的行为,这引发了一些小小的非议。(地球人并不认为她高傲,只觉得她是一位不太友好的女祭司而已。

技能

所有技能均以最高等级显示

守护之击

技能 行动力 30

挥动重锤攻击敌人,造成近战攻击力114%的打击伤害,行动力减少5。

伤害: 114% 的近战攻击力

治愈恩典

技能 行动力 45

怀著对枝之女神的虔诚之心为我方祈祷治愈。 为指定我方恢复相当于魔法攻击力190%的生命值。

神圣领域

技能 行动力 30 冷却 1

以枝之女神之名宣告[神圣领域]的降临。 [神圣领域]持续3R,且最多只能存在1个。 当施放者身处[神圣领域]时,将获得[神圣之力]效果。 - [神圣之力]:提升自身仇恨修正,并根据自身基础最大生命值的24%提升自身的近战攻击力与魔法攻击力。

圣言

技能 行动力 60 冷却 3

以神圣圣典的经文对周围范围内的敌人进行不可阻挡的宣判。 在半径4.5米的圆形范围内,无视所有敌人的反击,对其造成法术攻击力114%的无形伤害,并强制将其拉向自己的位置。 使用该技能攻击时,命中暂时增加300%,但无法进行弱点攻击。

伤害: 114% 的魔法攻击力

悔恨

被动

战斗开始时,赋予所有敌人[悔恨]效果。 [悔恨]:所有攻击力减少19%。

固有特性

守路人

固有特性

激活1级被动技能【守路人】。 【守路人】 展开5米范围的光环,使范围内的友军所有防御力增加100,移动力增加10

马隆

固有特性

诺克提斯星的居民,与地球人类几乎无异,但因文化差异,魔法的发展远超科学。

教团护身术

固有特性

格挡机率最多套用至75%。

兴趣

好感度等级 5 固有特性

对人神产生了兴趣。

于好感度等级 5 解锁:通过赠送礼物累计达到 2000 好感度后,此特性生效。

好感度等级 5 加成:
  • 最大生命值 +10%

Community Build

Recommended build from the community spreadsheet by Envy, Liauw & Gamekee. View the full sheet .

Weapon

The Silver Bough weapon

The Silver Bough

Weapon Melee Attack Power 11 (77) Weapon Magic Attack Power 11 (77)

Max HP 7.7% (49%)

Substats Priority

  1. Magic Attack
  2. AP Recovery
  3. Max HP

Stigma

Late GameThe Knight of Seven Petals

Set 2: Increases Physical Defense by 200 during combat.

Set 4: At the start of the round, grants a shield worth 6% of the caster's maximum health to allies, including themselves, whose health is 60% or lower. This shield lasts for 2 rounds.

Reckoning of Sin stigma artLate Game 2Reckoning of Sin

Set 2: Increases AP Recovery by 4% during combat.

Set 4: At the start of combat gain 30 AP.

On successful hit, inflict [Price of Sin] on the target. [Price of Sin]: Reduces Elements DEF by 200. The effect ends when the target is hit.

Reckoning of Sin stigma artEarly-Mid GameReckoning of Sin

Set 2: Increases AP Recovery by 4% during combat.

Set 4: At the start of combat gain 30 AP.

On successful hit, inflict [Price of Sin] on the target. [Price of Sin]: Reduces Elements DEF by 200. The effect ends when the target is hit.

Traits to Get

  • OverworkedAP Recovery +4%, Max HP -5%
  • PersistentAP Recovery +4%, Combat Start AP -5
  • EfficientAP Recovery +3%, Immaterial Defense -50
  • ImprovisingAP Recovery +3%, Combat Start AP -3
  • ArrogantKnockback Resistance +10, Evade +5%
  • Strong WilledKnockback Resistance +5, Immaterial Defense +40

Skill Leveling Priority

  1. 1Skill 1: Grace of Healing
  2. 2Passive: Remorse
  3. 3Skill 2: Consecrated Domain
  4. 4Skill 3: Divine Tongue
  5. 5Basic Attack: Guardian's Strike

半神晋升

需要 EX

半神晋升后,该角色可以取代主角担任队伍的 Executor,使全队获得对遗忘现象的免疫。编成时消耗 17 点神力(DP)。

Immutable Radiance

权能技能
各晋升阶段数值:
第 7 阶段

During battle, your Magic ATK increases by 44%.

The range of [Consecrated Domain] increases by 3m, and allies within the area now also benefit from the ATK increase granted by [Divine Strength]. In addition, while inside the [Consecrated Domain], you can counterattack without limit, and on successful attack against an enemy within the area, deal additional Immaterial DMG equal to 220% of the sum of your Magic ATK and Max HP.

When using [Healing Grace] on an ally within the [Consecrated Domain], all other allies within the area also receive the same effect.

On successful attack with [Divine Tongue], inflicts [Taunt] on the target for 1R.

随机 Might 技能

半神晋升时将随机获得以下 10 种 Might 技能之一。每种技能的阶级为 1 至 5,阶级越高越稀有。

T1: 35%T2: 30%T3: 20%T4: 10%T5: 5%
Might of the West Wind

Might of the West Wind

T1 At the start of battle, increases SPD by 100 for 1R.
T2 At the start of battle, increases SPD by 125 for 1R.
T3 At the start of battle, increases SPD by 150 for 1R.
T4 At the start of battle, increases SPD by 175 for 1R.
T5 At the start of battle, increases SPD by 200 for 1R.
Might of Plunder

Might of Plunder

T1 Gain 4% Lifesteal when HP is 70% or lower.
T2 Gain 5% Lifesteal when HP is 70% or lower.
T3 Gain 6% Lifesteal when HP is 70% or lower.
T4 Gain 7% Lifesteal when HP is 70% or lower.
T5 Gain 8% Lifesteal when HP is 70% or lower.
Might of Pursuit

Might of Pursuit

T1 On your turn, defeating an enemy with an attack grants 10 AP. Can trigger up to 3 times per round.
T2 On your turn, defeating an enemy with an attack grants 12.5 AP. Can trigger up to 3 times per round.
T3 On your turn, defeating an enemy with an attack grants 15 AP. Can trigger up to 3 times per round.
T4 On your turn, defeating an enemy with an attack grants 17.5 AP. Can trigger up to 3 times per round.
T5 On your turn, defeating an enemy with an attack grants 20 AP. Can trigger up to 3 times per round.
Might of Distortion

Might of Distortion

T1 On attack, has a 40% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T2 On attack, has a 50% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T3 On attack, has a 60% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T4 On attack, has a 70% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
T5 On attack, has a 80% chance to inflict [Slow] on the target for 2 Rounds. [Slow]: Reduces SPD by 40%.
Might of Fighting Spirit

Might of Fighting Spirit

T1 At the start of your turn, gains 1 Melee ATK for every 10 HP lost.
T2 At the start of your turn, gains 1 Melee ATK for every 8.75 HP lost.
T3 At the start of your turn, gains 1 Melee ATK for every 7.5 HP lost.
T4 At the start of your turn, gains 1 Melee ATK for every 6.25 HP lost.
T5 At the start of your turn, gains 1 Melee ATK for every 5 HP lost.
Might of Protection

Might of Protection

T1 At the end of your turn, grants a shield equal to 20% of your Max HP to an ally with a lower HP ratio than yourself.
T2 At the end of your turn, grants a shield equal to 24% of your Max HP to an ally with a lower HP ratio than yourself.
T3 At the end of your turn, grants a shield equal to 28% of your Max HP to an ally with a lower HP ratio than yourself.
T4 At the end of your turn, grants a shield equal to 32% of your Max HP to an ally with a lower HP ratio than yourself.
T5 At the end of your turn, grants a shield equal to 36% of your Max HP to an ally with a lower HP ratio than yourself.
Might of Frost

Might of Frost

T1 On attack, reduces the target's all ATK by 10% and decreases Cold DEF by 200.
T2 On attack, reduces the target's all ATK by 12.5% and decreases Cold DEF by 250.
T3 On attack, reduces the target's all ATK by 15% and decreases Cold DEF by 300.
T4 On attack, reduces the target's all ATK by 17.5% and decreases Cold DEF by 350.
T5 On attack, reduces the target's all ATK by 20% and decreases Cold DEF by 400.
Might of Insight

Might of Insight

T1 When it is not your turn, Crit DMG increases by 20%.
T2 When it is not your turn, Crit DMG increases by 25%.
T3 When it is not your turn, Crit DMG increases by 30%.
T4 When it is not your turn, Crit DMG increases by 35%.
T5 When it is not your turn, Crit DMG increases by 40%.
Might of Shattering

Might of Shattering

T1 Reduces Crit Rate by 20% and increases Crit DMG by 40%.
T2 Reduces Crit Rate by 25% and increases Crit DMG by 50%.
T3 Reduces Crit Rate by 30% and increases Crit DMG by 60%.
T4 Reduces Crit Rate by 35% and increases Crit DMG by 70%.
T5 Reduces Crit Rate by 40% and increases Crit DMG by 80%.
Might of Flame

Might of Flame

T1 At the start of battle, increases Heat Boost by 20.
T2 At the start of battle, increases Heat Boost by 25.
T3 At the start of battle, increases Heat Boost by 30.
T4 At the start of battle, increases Heat Boost by 35.
T5 At the start of battle, increases Heat Boost by 40.

武器:银树枝

基础数值随武器等级成长(Lv 1 至 Lv 60)。EX 提升(EX 1 至 EX 5)仅强化特殊技能。

银树枝
Club & Shield EX

基础数值(Lv 1 → Lv 60)

近战攻击力(评分) 11 → 70
魔法攻击力(评分) 11 → 70
最大生命值(%) +7.7% → +49%

特殊技能:Mighty

Unique
EX 提升时的技能数值:
EX 5

During battle, increases SPD by 32% and Aggro Adjustment by 40. If an enemy within 5m attacks you, temporarily decreases their All ATK by 58%.

专属技能:支天使

Signature

战斗中,[圣言]技能的攻击范围增加1米,冷却时间减少1轮。

需要妮姆赛:仅在妮姆赛装备此武器时生效。固定数值:不随武器等级或 EX 提升变化。

剧情画廊

妮姆赛剧情章节中的插画。

妮姆赛剧情插画:Friendship Story CG 2 Friendship Story CG 2 妮姆赛剧情插画:Friendship Story CG 2 Friendship Story CG 2 妮姆赛剧情插画:Friendship Story CG 3 Friendship Story CG 3

皮肤

妮姆赛的妮姆赛 - 基础皮肤 N01 妮姆赛的妮姆赛 - 基础头像

妮姆赛 - 基础

妮姆赛的妮姆赛 - 泳装皮肤 S01 妮姆赛的妮姆赛 - 泳装头像

妮姆赛 - 泳装

妮姆赛的妮姆赛 - 兔女郎皮肤 S02 妮姆赛的妮姆赛 - 兔女郎头像

妮姆赛 - 兔女郎

妮姆赛的妮姆赛 - 布鲁玛皮肤 S03 妮姆赛的妮姆赛 - 布鲁玛头像

妮姆赛 - 布鲁玛

妮姆赛的妮姆赛 - 制服皮肤 S04 妮姆赛的妮姆赛 - 制服头像

妮姆赛 - 制服

妮姆赛的妮姆赛 - 逆女仆皮肤 S05 妮姆赛的妮姆赛 - 逆女仆头像

妮姆赛 - 逆女仆

妮姆赛的妮姆赛 - 战斗修女皮肤 S06 妮姆赛的妮姆赛 - 战斗修女头像

妮姆赛 - 战斗修女

相关视频

来自地平线行者官方 YouTube 频道的妮姆赛相关视频。

New Costume - Fresh Cherry Vacation 视频缩略图
服装 New Costume - Fresh Cherry Vacation 2025-08-04
New Costume - After-School Extra Lessons 视频缩略图 服装
New Costume - After-School Extra Lessons 2025-06-02
Affection Update Sneak Peek 视频缩略图 好感度
Affection Update Sneak Peek 2025-05-30
在官方 YouTube 频道观看更多

礼物偏好

需要 2000 点好感度达到等级 5 以解锁特性加成,同时还可获得金币与游戏货币

好感度等级 5 加成

好感度加成
最大生命值: +10%

最爱礼物

这些礼物提供加成分数(20 以上),是该角色非常喜爱的礼物

Scripture of the Human of the Split Twigs A

Scripture of the Human of the Split Twigs

基础: 20 + 加成: +20 = 总计: 40
升至好感度等级 5 所需: 50 个
获取途径:
高级礼物箱 高级礼物箱

喜欢礼物

这些礼物提供 10 点额外分数,是该角色喜欢的礼物

草莓马卡龙 B

草莓马卡龙

基础: 10 + 加成: +10 = 总计: 20
升至好感度等级 5 所需: 100 个
获取途径:
普通礼物箱 普通礼物箱
Forbidden Romance B

Forbidden Romance

基础: 10 + 加成: +10 = 总计: 20
升至好感度等级 5 所需: 100 个
获取途径:
普通礼物箱 普通礼物箱

替代高价值选项

女王的王冠为任意角色提供最高的好感度(100 点),不受偏好影响

女王的王冠 EX

女王的王冠

基础: 100 + 加成: +0 = 总计: 100
升至好感度等级 5 所需: 20 个
获取途径:
华丽礼物箱子 华丽礼物箱子