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WBM E500
Calculation Unit •
무기 레벨 1~60
This is the external version of the WBM500, an upgraded model of the WBM400 with added parallel processing capabilities. Designed as an external module, it boasts excellent cooling performance and high computational efficiency. Additionally, its powerful communication features allow for enhanced processing efficiency through parallel computing, even near Rifts.
기본 스탯 (레벨 1 → 레벨 60)
| 스탯 | 레벨 1 | 레벨 60 |
|---|---|---|
| 근접 공격력 (rating) | 7.7 | 49 |
| 사격 공격력 (rating) | 7.7 | 49 |
| 마법 공격력 (rating) | 7.7 | 49 |
| 치명타 피해 (%) | +3.3% | +21% |
기본 스탯은 무기 레벨에 따라 성장합니다 (레벨 1~60, 60이 최대). 공격력 평가는 게임의 10점제 수치이며, (%) 행은 보유자 스탯에 대한 백분율 보너스입니다.
특수 효과: Computational Resonance
특수At the start of the round, has a 50% chance to increase All ATK by 10% for 1R. Allies equipped with the same weapon can also gain this effect. Stacks up to 5 times.
At the start of the round, has a 62.5% chance to increase All ATK by 10% for 1R. Allies equipped with the same weapon can also gain this effect. Stacks up to 5 times.
At the start of the round, has a 75% chance to increase All ATK by 10% for 1R. Allies equipped with the same weapon can also gain this effect. Stacks up to 5 times.
At the start of the round, has a 87.5% chance to increase All ATK by 10% for 1R. Allies equipped with the same weapon can also gain this effect. Stacks up to 5 times.
At the start of the round, has a 100% chance to increase All ATK by 10% for 1R. Allies equipped with the same weapon can also gain this effect. Stacks up to 5 times.
특수 효과는 무기 강화(스킬 레벨 1~5)에 따라 단계적으로 강해지며, 기본 스탯은 무기 레벨에 따라 별도로 성장합니다.